3
Products
reviewed
0
Products
in account

Recent reviews by Jesuiscontent

Showing 1-3 of 3 entries
54 people found this review helpful
1 person found this review funny
37.6 hrs on record (36.8 hrs at review time)
A great TRPG based on Fire Emblem and more specifically FE9 and FE10. If you are familiar with this genre I strongly recommend playing on hard mode. I haven't enjoyed a FE this much since FE10. The whole game is very tightly designed and does not pull ANY punches, you will need to use all of your resources carefully and more often than not beating a map was such a close call that waiting one more turn would have meant losing or a character getting killed.

+Most maps allow you to draft your whole army, making every unit important, even your measly thief
+No permadeath, instead, a unit dying means they will be unable to fight on the next level. This is a great middle ground as losing a unit does not mean "instant reset" but instead a decision like "can I afford not using this guy and not giving him any EXP for one map"
+Renewable weapons. Every unit's basic weapon's durability is restored to full at the beginning of each map, but not the rarer, more powerful weapons. Interesting addition that prevents the bronze or iron weapons from becoming the most valuable item like in Fire Emblem.
+The trap gimmick makes your lord character unique in a way different from being overpowered in combat (in which he instead is thief-tier in this game), and encourages observing and exploiting the AI in creative ways
+No unit is invincible. There is no Sety or Haar to carry you here. Every unit has clear weaknesses, and enemy diversity means that your units NEED to work together to cover them. Dodge-tanking everything is also impossible in this game, as the AVD stat always stays at reasonable levels : both yours and the enemy's precision is often in the 90s, and rarely lower than the 80s.
+Good level design with varied objectives. I don't think I ever had to create so many walls and control so many choke points, as well as baiting invincible enemies. If you were afraid of the Black Knight in FE9, you're in for a treat in this game.
+Characters and dialogue are adorable

-As a result of the first positive, the playable cast is smaller than your typical Fire Emblem
-No class change or branching promotions
-Support bonuses are often useless (luck on healers, mag on fighters, offensive stats on dancers...) and the viable pairings become very few if you want them to be good in combat
-The soundtrack is hit or miss, I loved most of it, but a couple tracks are kind of annoying to listen to, especially since maps can be hours-long
-The final chapter is amazing, but the extra chapter is somewhat disappointing (where's my "VS Desunoya"?!)

Overall a very fun game with a lot of charm, in which you can try your best at all times without being afraid of it becoming too easy or plowing through everything.
Posted June 8, 2017. Last edited June 8, 2017.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
1 person found this review funny
5.0 hrs on record (1.7 hrs at review time)
The gameplay is just awful.
-Maps and AI are ♥♥♥♥. No interesting objectives or enemy setups, and getting the few chests isolated in a corner is just needlessly tedious, as you don't have any pressure from anything, the enemies just nicely wait for you to get in their range before they do anything, there's no time limit, no reinforcments, absolutely nothing. You're just wasting you're time going from one part of the map to another with no repercussions to gather the chests. You don't even get any reward or incentive to finish missions faster or by minimizing damage taken or anything.
-Due to the aforementioned garbage AI, combat is always "bait one enemy by sitting at his max range then gang him up". They do nothing by themselves, and even if you "aggro" one of them their buddies just don't care and they'll wait for you to come to them to act. That is reallty mindboggling coming from Sting. How can you do this sort of ♥♥♥♥ after making Yggdra Union is beyond me.
-No interesting options. A simple weapon triangle would've been the bare minimum instead of "normal attack, weak skill, strong skill" where you only have to watch for your SP gauge. It really feels like I'm playing a regular RPG, with all the slowness and shortcomings of a TRPG and none of the benefits.

I beat Rebirth 1 and sort of enjoyed it in a mindless, button-mashing and completionism kind of way, and I wouldn't say I recommend it, but this game doesn't even have that aspect and is just way worse.

And that's not even touching on the usual rock-bottom production value, but I didn't really have any expectations regarding that after playing Rebirth 1.

I got hard baited into buying this because I saw this was a TRPG made by Sting, but it turns out this is nothing more than a quick cash-grab with none of the parties involved giving a ♥♥♥♥ about this game. Only buy if you like nepshit
Posted May 5, 2016. Last edited May 5, 2016.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
1 person found this review funny
87.6 hrs on record (80.4 hrs at review time)
That was absolutely fantastic. By far the best JRPG on Steam.
Posted November 13, 2015.
Was this review helpful? Yes No Funny Award
Showing 1-3 of 3 entries