52 personer fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
3
2
Ikke anbefalet
0.0 timer de seneste 2 uger / 0.9 timer registreret i alt
Indsendt: 19. aug. 2023 kl. 0:13

Wow, somehow they manage to make it actually worse than the first game. The first Ship Graveyard Simulator was not an ideal game, but it was fun to scrap stuff from ship carcasses. Here? Not so much. Sure, you can actually destroy hulls now, the graphics is a bit prettier and you get ability to jump around. That is all that good here. In the first game, when you hit things you supposed to hit - they were deforming, when you cut things you were allowed to cut - you see animation of cutting and then the cut itself. And if you cut it in a wrong place you will get leftovers you will have to cut again if you want more materials. In this game? You hit point and it simply change color to black. You cut something - you see animation of tool working and then, guess what, part lose color. Not cuts, no deformation, just change of color. And there is literally no connection between the tool and the materials. You see animation of tool in the air and the part you were destroying lose color. Then, when you decolor all the connection you "bonk" the part with your hammer (actual in-game name of the action) and it becomes disconnected. You are free to press the button and pack whatever that was into small box in your hands and to throw it to your track. And as long as you point in the right direction - it does not matter how far away your truck is. It does make cleaning the place much faster, but with how small immersion is there already it just make the feeling of the game even worse.
But while immersion is the main thing in the simulators, there are more downgrades from the first game. Another big thing that was watered down is progression. Previously there were experience you get from using tools, fulfilling contracts and making money. When you leveled up you get skill points you were able to use in simple and straightforward skill tree, separate for each tool. And available ships were unlocked based on your level - there was a goal to work towards. Now? No experience, no unlocks. As long as you have enough money you can order any ship. But there are even more. In the first game there was a progression for facilities. And when you get a new level you unlock more options and the facility get a visual upgrade. Not anymore, everything is at the max level already as far as I can tell. You can still upgrade tools and now there are one or two more levels of them, though. Oh, and in the first game there were a progress bar for ship demolition. It was satisfying to hit 100% knowing that you actually did everything. And you get a nice change of background color from red to green in the ship booking system when you get at least 90% of the ship disassembled. Not anymore. And, unless it will unlock at some arbitrary point in the future, the hiring workers system is gone too. As well as making advanced materials on your own. Now all you need to upgrade your tools you can only get from the ship. Only tools upgrades can be crafted. And it looks like you don't even need to upgrade tools to destroy advanced points, you can do it with anything. meaning that another progression system was scrapped.
And on top of that I get 2 crushes to desktop in less than one hour here. In the first game I did not get a single one in several hours.
Someone in upvoted revies for this game compared it to Hardspace: shipbreaker. The only similarity is that you can completely disassemble something called "ship". Every other part of this game is objectively less developed. There is no story, no characters, no material deformation, no goal, no challenge. The only thing in the SGS2 that required at least some thinking is how to get "heavy equipement" out before you can destroy its supports.
I would advice to stay away from this title unless some significant game mechanics will be added.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Udviklersvar:
DawidJ Community Management - GI  [udvikler] Indsendt: 21. aug. 2023 kl. 0:46
We apologize for the disappointment. It is okay to not like the game we've created. I assure you, though, that development of SGS2 didn't end with the release. We're currently working on a multiplayer feature, and then who knows. Perhaps we'll be able to address some things written in your review, and make them even better. :)
9 kommentarer
Artur 13. mar. 2024 kl. 18:33 
Instead of adding content to the first game they abandoned it for cash grab second game thats copy paste with less features
raditz 23. dec. 2023 kl. 6:35 
It's funny in the beta or prologue or what I noted a lot of downfalls, the very same thing you just describe, and they released it a month later anyway, I guess in hope ppl will be OK with cr@p, instead of a quality video game - on a market so busy new games come out every damn day... SHAME.
Thanks for the review, I was pretty damn sure it was a bad idea to buy this mess (assumed they can't fix everything in a month) - you just confirmed this.
deyyann 31. okt. 2023 kl. 21:27 
Totaly agreed. This game is downgrade of first game in every way. SoMbE
dimm_ddr 28. aug. 2023 kl. 0:28 
So, are you saying that there is skill points or material deformation unlocked after one hour? Or that I two crashes in less than one hour is nothing and later they will magically disappear? Or that "take whole ship apart" is not just "disconnect parts so they fall down" and it somehow magically change into something actually cool after some hours played?
lightfire 27. aug. 2023 kl. 1:23 
U have not even played for an 1h u can littrely take the whole ship aparta its awsom
dimm_ddr 27. aug. 2023 kl. 0:31 
@luciboy sure, sure, I see your arguments are so thoughtful and convincing. All zero of them.
lightfire 25. aug. 2023 kl. 12:37 
wtf is your problem get another game then this is more advance then the first one
kian 25. aug. 2023 kl. 5:12 
bro u dislike the game that release a few months ago cringe
barral_69 23. aug. 2023 kl. 20:13 
To the dev that responded...Did you even FINISH the first game before making this? I played the prologue....Wasn't fun. But, it was exciting potential and I was waiting for the game it'self. I come back to find that game is done and 2 is now out????? Can we finish a game before making a sequel that is worse?