27 people found this review helpful
1 person found this review funny
1
Recommended
0.0 hrs last two weeks / 160.1 hrs on record (22.9 hrs at review time)
Posted: Oct 5, 2020 @ 6:46am
Updated: Jun 10, 2021 @ 1:40pm

Due quarentine boredom I decided to give this one a go. I bought around 2018 when it got a major rework but I never had the opportunity to play it. Some annoying problems persists, none are really game breaking but it can annoy you to the core. Most content works anyway and it deserves attention.

What impresses me the most may not be relevant to you

The art and the story are never the main things that lures you to a multiplayer game, any game that has it should be praised as adventurous and risky for the developers, no wonder why it had a lot of trouble during its release, mainly with cheaters. The realism is impressive, the art direction is pretty. Graphics impresses me, sound FX is okay, story is pretty convincing and the story seems awfully realistic. As you're forced to walk on foot most of NY streets, you see a lot of what I'm saying. I've seen photographers taking pics from the windows, people asking for help or giving advice of where to go, body capture is decent, combat animation is satisfying...

Sometimes you even forget this is an RPG purely based on DPS, in that regard the game is aging pretty well on that is what I'm saying, charming for its category. There is a curious synth-driven music vibing like the 80s I'm not sure if its just an impression. It is particularly realistic during or 2020 pandemic, makes you think too much about people, how easy it is for them to break down and how fragile it really is. I like the cold snow NY setting better than The Division 2 so I stick more with it than the other one.

Sadly, they never did much variations for that. You can help civilians and they'll reward you, but it's just 2 dimensional. You can't interact much and your character is voiceless like most multiplayer. A lot of other things could have been added, like trying to convince/subdue low level enemies scavenging or something. No, you're just a 2D terminator and that's kinda dull for the setting.

Missions are hard and action packed in such a dynamic way, sometimes they're so epic it even reminds me of games like ME2, even Brandon Keener voice is on the game as ISAC. Missions are always aiming at the sense of urgency, sometimes surprising, it is awesome this way.


Is this another lone multiplayer?

I haven't found people to co-op with me until I reached level 8 in around 12/15 hours of gameplay, but when I finally did it was just awesome. The combat can be pretty damn hard even if your level matches the hostiles (more on that later) and having someone to flow it with you is fairly needed. Made some friends and soon we were creating strategies that the squad (4 max) agreed in cooperating, then we were experiencing the true The Division I heard about these years. Fun is quite endless when you see the result of your strategy at the best of everyone's abilities - sadly it won't last this way.

Do not get your hopes too high because the lasting community in the chat is always slow and dumb and I think I was kinda lucky. It may take you some time for someone to respond your pleas, to find viable individuals on the same situation than you, specially low level and willing to play along. If you find high level players you're doomed to suffer, you'd be thinking that it will be good for you but the enemies level are based on the highest on your team, killing your fun-factor.

You do well to hunt some noobs on Discord groups before embarking, if not, just go alone and take your shot. It is totally doable, for I still find myself going solo from time to time. You can interact and see others in social areas, but there is no way to interact with other players when you're free roaming - unless you go to DZ. Free roam should totally be up to the open world itself, but it isnt, Dark Zones attempts to do that but at the cost of PvP conflicts "rogue agents" I don't recommended in early game. So this way we could bump into each other more often and join the fight. You have a nice organized GUI (the easiest to use I have seen) but the chat is mostly filled with fools and spammers, blocking them does little help preventing it.

Edited: cheaters Still are present in the game for 5 years straight. It has gotten better but also hopeless to get clear of those. Matchmaking balance sucks too so its harder to find fun, I wouldn't even bother trying.

The grinding and the rewards can be punishing

The Division levels up very quickly - your weapons and gear gets outdated fast as a result, when you think you're hitting the spot, nah, it will be over soon. So you can't avoid constant upgrading through the repetition of missions. What you can possibly avoid however, is the Dark Zone, thankfully. DZ is either filled with cheaters or low/high levels, but you can always try to team up to discourage solo bullies. The loot will be random but persistence may actually be rewarding but it is HARD as fakk. Replaying missions on hard-mode is literally Dark Souls with guns meaning you will die a kabillion times no matter how good you perform.

My way to get through that from early levels was to just do side missions and encounters - mostly alone. Eventually, even enemies level 8 were beating me up which meant I was doing something wrong. You NEED the best to keep going, abilities ready and gear always a step ahead. That's no option, it is quite mandatory. You either fall your ass or get ready for a beating. Or worse. You can take like half an hour just to kill 4 hostiles.

On early game, weapons are mostly repetitive, armor barely resembles anything new because they just change the color most of the time when you swap it. Once I could reach level 30 then things started to get interesting. Not just visually, like hardcore tactical veterans like a Tom Clancy's driven blockbuster - even the music and the expansions seems to mutate when you reach 30+ end-game. The end game "ends" abruptly. The farming is not rewarding after score 280+ and you may abandon the game there.

Character creation sucks really hard, (its better on Division 2) just so you can buy something. It isn't expensive but that's not very fair if you have paid for the game already. Some stuff can drop in the world but they're of course extremely rare so don't expect that to happen much. You can gamble, but it isn't straight with money, there is a intermediary called ''encrypted keys'' or random vanity items (no kidding, that's how its called) just to make it look less blatant. No wonder why looter shooter is failing world-wide.

The combat

A.I. is smart no matter the approach. Sometimes intrusive, sometimes dumb, aggressive, intelligent, suicidal, you name it, they're doing it. Some random criminal can be slow and rage driven, but they don't sound nor move the same when you're fighting militia and terrorists. Sometimes they're so good at fighting, your best strategy just won't work and you need to go Rambo like they often do. This is arguably, the hardest gun firing games I have ever played, sometimes it is downright unfair and why not, even a little cheap-stupid.

Moving around looks realistic but sometimes it is just incredibly stupid. I saw countless times vanishing cover commands not showing up, nor to climb, because that particular place looked like you could cover but the system or the codes were missing there. That's incredible stupid and I just don't like the clunky controls sometimes, it gets on my damn nerves. It is beyond belief the devs never fixed it.

Final Score: 7/10

If you enjoyed this review, please check my curator's page by clicking right here. Emojis aren’t really nice except for this sexy biohazard one. Backgrounds are mild, nothing really worth mentioning and there are boring looking cheap cards, an easy grab for your profile level.
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3 Comments
Two Clicks Sep 25, 2024 @ 2:39pm 
Well written review. Its flawed but its one helluva game.
kakamaka Oct 24, 2020 @ 6:14pm 
Thanks for the comment! A very careful evaluation of this game
sonZ ॐ Oct 5, 2020 @ 1:00pm 
:heart_me::handhorns: nice job!