No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 2,712.6 hrs on record (1,965.9 hrs at review time)
Posted: Nov 26, 2019 @ 9:51pm
Updated: Apr 4 @ 1:15am

Saying this as a player since 2013: It's a good game, just not in the state that's been left in, and I'm tired of facing the same problems since day 1 alongside unfinished content and network issues. This is the last edit of this review, since it seems DE stopped caring about this game a long time ago. Now the game consists of just unfinished, buggy trends that get discarded as soon as people lose interest.

Point 1: Stealth section in The New War took at least 10 years off my lifespan.

FORCED STEALTH MISSIONS IN A GAME THAT DOESN'T DO STEALTH WELL ARE THE OPPOSITE OF FUN, ESPECIALLY WHEN YOU CANNOT GET BACK INTO THE GAME WITHOUT DOING SAID QUEST.

Point 2: Riddled with bugs is an understatement.
- I can't count how many times I've been DC'd in a game, wasn't able to invite someone due to either a "can't invite" message or a "error with sending an invite" message or just with a simple "player is offline" message when they, in fact, aren't.
- Some enemies' heads stretch out to high heavens when you headshot them.
- Bosses glitch out in such a way that it either makes em invulnerable for good, or they softlock you, etc.

Oh yeah and best part about network errors? If by any chance you've done 2-3 hours worth of endless missions, say goodbye to all your rewards, whether you lose the objective or get a host migration.

Point 3: Too many things require the wiki for the slightest understanding of them. I should not need 2 monitors just to see what I'm supposed to do every time while playing just because the game does not explain it. Gets even worse when you wanna search on how to do things and you end up spoiling parts of the story because you don't know how to do a certain part of a quest.

Point 4: Layers of grind over grind over grind over grind. Way too many syndicates, each with their own affinity with limited gain on top, content island specific resources, some which you can only acquire after maxing out the syndicates' levels, etc.

And last but not least

Point 5: Feedback implementation, or lack thereof.
DE will only implement what they think is best for the game, any sort of feedback from the community is either implemented wrongly (like universal vacuum being made into a few mods with WORSE vacuuming than Carrier had) or simply ignored, yet the moment too many players play the same weapon, it does not matter if it's good or not, it WILL get nerfed, and that'll be the end of it.
Any sort of criticism is a personal attack to all developers and must be censored or met with scrutiny in DE's eyes.

Could say more but I'll only be nitpicking smaller issues, you get the idea.

Overall, while it's still a good game, I cannot recommend it to anyone. Not until all these problems and more are fixed.

Don't play this game, you don't wanna get addicted to disappointment.
Was this review helpful? Yes No Funny Award