No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 129.1 hrs on record (25.7 hrs at review time)
Posted: Jul 14, 2017 @ 3:09pm

I think this is the most accessible and we'll put together roguelite I have ever played. The game is like a mishmash of most of the popular roguelites of the past few years, it has an over world structured like FTLs, a skill system based on cooldowns like Risk of Rain, and a combat system similar to Binding of Issac. Runs of the game typically take twenty minutes to complete (faster if ur gud probably) and the game is very fair, every attack is projected and projectile speeds are slow so if you are good you shouldn't take much damage. There are also many ways to specialise and differentate your characters run to run as each character has a weapon, a race and racial ability, 2 spells, a god they can recieve blessing from, armor sets they can complete that give abilities, an active item, and any number of small stat items that can be acquired to power them up. There are a few builds that are IMO pretty broken (maxing attack speed with a ranged weapon with poison and stun Kreygasm) but if you play the game with random spell and race builds (as it is supposed to be played) it can be pretty challenging and wierd.

Strengths of the game
-Very easy to get the hang of and very fair
-Strong item pool and many opportunities to buy items. You can go in with a build in mind and make it relatively easily not like in BOI where getting some specific item you want is rng most of the time.
-Many ways to diversify and specialise characters thanks to god blessings, armor sets, and large number of items per shop
-Good game feel, most items and abilities feel useful and viable in certain builds. Rooms can also be cleared relatively quickly


Weaknesses of the Game
-Lack of post game content compared to other games. Took me 20 hours to learn enough, kill all the bosses, and unlock most items and characters. Compared to BOI or Enter the Gungeon it had less content. It has about the same amount of content and replayability of Risk of Rain I'd say.
-3 of the gods blessings feel underpowered but are still ok.
-Ranged weapons are strictly worse than melee weapons, there is no real tradeoff since there is no ammo in the game and I don't think melee weapons extra abilities are better than the kiting potential of ranged weapons. I could just be a scrub tho.
-I don't like the art style :p

All of these are really minor gripes though. Overall this game feels really well put together. I never feel like I'm being cheated by it and have kept coming back to it over the last 6 months. PLS buy this game, cuz the devs deserve it, and maybe we can get more quality games like it.
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