Pedro
PEDRO
Uberlandia, Minas Gerais, Brazil
:e1big:
Configuração
:rewind:
:FieryFirebolt: Placa Mãe : M5A78L-M LX3 AM3+ USB 2.0 SATA 3 uATX M5A78L-M LX3

:FieryFirebolt: Processador : Amd Phenom(tm)9650 Quad-Core Processor 2.30 GHz

:FieryFirebolt: Memoria Ram : x2/Memória Kingston HyperX FURY 4GB 1600MHz DDR3 CL10 DIMM Black Series HX316C10FB/4

:FieryFirebolt: GPU : Placa De Vídeo Xfx Gts 250 512mb 256 Bits Core Edition Pci-e
:e1big:
Perifericos
:rewind:
:FieryFirebolt: Mouse : Razer ABYSSUS 2014 Black And Blue
:FieryFirebolt: Teclado : Multilaser Tc160 Gamer Red
:FieryFirebolt: Fone : Headset Razer Kraken 2015 Pro Black
:e1big:
Mira
:rewind:
cl_crosshair_drawoutline" = "0" ( def. "1" ) client archive ss - Draws a black outline around the crosshair for better visibility
"cl_crosshair_dynamic_maxdist_splitratio" = "0.35" min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the ratio used to determine how long the i
"cl_crosshair_dynamic_splitalpha_innermod" = "1" min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitalpha_outermod" = "0.5" min. 0.300000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitdist" = "7" client archive ss - If using cl_crosshairstyle 2, this is the distance that the crosshair pips will
"cl_crosshair_outlinethickness" = "1" min. 0.100000 max. 3.000000 client archive ss - Set how thick you want your crosshair outline to draw (0.1-3)
"cl_crosshair_sniper_show_normal_inaccuracy" = "0" client archive ss - Include standing inaccuracy when determining sniper crosshair blur
"cl_crosshair_sniper_width" = "1" client archive ss - If >1 sniper scope cross lines gain extra width (1 for single-pixel hairline)
"cl_crosshairalpha" = "255" ( def. "200" ) client archive ss
"cl_crosshaircolor" = "1" client archive ss - Set crosshair color as defined in game_options.consoles.txt
"cl_crosshaircolor_b" = "0" ( def. "50" ) client archive ss
"cl_crosshaircolor_g" = "0" ( def. "250" ) client archive ss
"cl_crosshaircolor_r" = "255" ( def. "50" ) client archive ss
"cl_crosshairdot" = "0" ( def. "1" ) client archive ss
"cl_crosshairgap" = "-3.000000" ( def. "1" ) client archive ss
"cl_crosshairgap_useweaponvalue" = "0" client archive ss - If set to 1, the gap will update dynamically based on which weapon is currently
"cl_crosshairscale" = "1" ( def. "0" ) client archive ss - Crosshair scaling factor (deprecated)
"cl_crosshairsize" = "3" ( def. "5" ) client archive ss
"cl_crosshairstyle" = "4" ( def. "2" ) client archive ss - 0 = DEFAULT, 1 = DEFAULT STATIC, 2 = ACCURATE SPLIT (accurate recoil/spread feed
"cl_crosshairthickness" = "1" ( def. "0.5" ) client archive ss
"cl_crosshairusealpha" = "1" client archive ss
:e1big:
Configuração
:rewind:
:FieryFirebolt: Placa Mãe : M5A78L-M LX3 AM3+ USB 2.0 SATA 3 uATX M5A78L-M LX3

:FieryFirebolt: Processador : Amd Phenom(tm)9650 Quad-Core Processor 2.30 GHz

:FieryFirebolt: Memoria Ram : x2/Memória Kingston HyperX FURY 4GB 1600MHz DDR3 CL10 DIMM Black Series HX316C10FB/4

:FieryFirebolt: GPU : Placa De Vídeo Xfx Gts 250 512mb 256 Bits Core Edition Pci-e
:e1big:
Perifericos
:rewind:
:FieryFirebolt: Mouse : Razer ABYSSUS 2014 Black And Blue
:FieryFirebolt: Teclado : Multilaser Tc160 Gamer Red
:FieryFirebolt: Fone : Headset Razer Kraken 2015 Pro Black
:e1big:
Mira
:rewind:
cl_crosshair_drawoutline" = "0" ( def. "1" ) client archive ss - Draws a black outline around the crosshair for better visibility
"cl_crosshair_dynamic_maxdist_splitratio" = "0.35" min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the ratio used to determine how long the i
"cl_crosshair_dynamic_splitalpha_innermod" = "1" min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitalpha_outermod" = "0.5" min. 0.300000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitdist" = "7" client archive ss - If using cl_crosshairstyle 2, this is the distance that the crosshair pips will
"cl_crosshair_outlinethickness" = "1" min. 0.100000 max. 3.000000 client archive ss - Set how thick you want your crosshair outline to draw (0.1-3)
"cl_crosshair_sniper_show_normal_inaccuracy" = "0" client archive ss - Include standing inaccuracy when determining sniper crosshair blur
"cl_crosshair_sniper_width" = "1" client archive ss - If >1 sniper scope cross lines gain extra width (1 for single-pixel hairline)
"cl_crosshairalpha" = "255" ( def. "200" ) client archive ss
"cl_crosshaircolor" = "1" client archive ss - Set crosshair color as defined in game_options.consoles.txt
"cl_crosshaircolor_b" = "0" ( def. "50" ) client archive ss
"cl_crosshaircolor_g" = "0" ( def. "250" ) client archive ss
"cl_crosshaircolor_r" = "255" ( def. "50" ) client archive ss
"cl_crosshairdot" = "0" ( def. "1" ) client archive ss
"cl_crosshairgap" = "-3.000000" ( def. "1" ) client archive ss
"cl_crosshairgap_useweaponvalue" = "0" client archive ss - If set to 1, the gap will update dynamically based on which weapon is currently
"cl_crosshairscale" = "1" ( def. "0" ) client archive ss - Crosshair scaling factor (deprecated)
"cl_crosshairsize" = "3" ( def. "5" ) client archive ss
"cl_crosshairstyle" = "4" ( def. "2" ) client archive ss - 0 = DEFAULT, 1 = DEFAULT STATIC, 2 = ACCURATE SPLIT (accurate recoil/spread feed
"cl_crosshairthickness" = "1" ( def. "0.5" ) client archive ss
"cl_crosshairusealpha" = "1" client archive ss
Currently Offline
Apr 18, 2019 @ 3:16pm 
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Apr 9, 2017 @ 8:34pm 
manda a cidade e onde fica a pista q nois vai haha
Oct 19, 2016 @ 4:22pm 
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Oct 8, 2016 @ 9:14pm 
voce una bosta
Sep 24, 2016 @ 7:36pm 
bora um tira um game kkk n consegue nem um varial
Sep 8, 2016 @ 6:54pm 
alow