36
Products
reviewed
237
Products
in account

Recent reviews by Aspen

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Showing 1-10 of 36 entries
No one has rated this review as helpful yet
78.2 hrs on record (77.4 hrs at review time)
major order completed
Posted May 8.
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1 person found this review helpful
0.4 hrs on record
Early Access Review
writing this comment took more effort than the devs put in the last couple years
Posted April 20.
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No one has rated this review as helpful yet
156.2 hrs on record (16.9 hrs at review time)
soontm
Posted December 20, 2023.
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No one has rated this review as helpful yet
14.4 hrs on record
an amazing vr puzzle game!
if you enjoyed the room mobile games back in the day, youre gonna enjoy this. i would absolutely love to see more vr games from the room series as they are some of my all time favorites.
Posted December 13, 2023.
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1 person found this review helpful
1.0 hrs on record (0.4 hrs at review time)
Early Access Review
ive been playing vr shooters almost since vr shooters really took off. in every single game you bring your right hand to your cheek and your left hand out in front of you, aiming with your left and shooting with your right. now tell me, what in the hell is going on here? shooting i have to tilt my right hand all weird and pitch it in the most uncomfortable position ive ever held a vr gun. using snipers is incredibly difficult, when i let go of the rifle with my right hand to pull the bolt, the butt of the gun damn near smacks my head in. looking at my irl hand to the vr hand, its almost rotated 90 degrees. the game dosent hold the gun position from when you let go and its frustrating beyond belief. i wanna enjoy this game, i really really do. but the core mechanics of holding a gun just arent there.
experienced on the valve index

and multiplayer is just people teamkilling and yelling slurs over and over
Posted November 22, 2023. Last edited November 23, 2023.
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No one has rated this review as helpful yet
47.8 hrs on record (3.1 hrs at review time)
Early Access Review
ehehehehe
-that pink bird
Posted October 8, 2023.
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No one has rated this review as helpful yet
2.4 hrs on record (1.7 hrs at review time)
suprisingly fun lil game!! i played the first bit of the story, got to the torches and kinda gave up because it felt like tedium in a game with already teadius mechanics and i jumped into the sandbox mode to try more woodworking stuff. baren and clunky with the menus but it was neat to sit down on the floor and try making a table in vr. the game overall needs a nice coat of polish and refinement but honestly this feels pretty good and id like to try out more forging and a bit more customization.

on index there isnt any finger tracking but thats fine, not all games need to be the height of social vr and in some games, finger tracking seems to take away or add way to many expectations. what i do wish was there was some more grip poses for open and closed hands, maybe pointing and just flexibility with grab points and what not because grabbing items feels a bit sterile and clunky however im no vr developer so im not sure how hard something like that would be to pull off.

gameplay seems really fun, the bit of story i did was cool where you had to build your own bridge and windowsill however things like the inventory and eating system feel a bit useless or at least underdeveloped. i love the idea of an inventory to hold parts for a project or for your puzzles but when i got to the new area after spending 10 minutes taking apart the crypt area and storing bits, they where all gone and that was a bit disheartening.

the "hover, gravity, pin" mechanic or whatever its called is a bit weird to get used to and honestly a massive pain and i wish there was some way to rest an item on your knees or something without the need for full body physics getting in the way or kicking things on accident. it would be nice to just rest something on your leg while working on it but i can see how that would get in the way of the user so i highly recomend fleshing out the gravity system thingy. having a belt system to hold 2 or 3 tools you plan on using frequently would be a nice quality of life system so you dont have to go back and forth from the floor or inventory to grab something when building say a table. lastly i think it would be incredibly useful to use the mallet to wack a bit of wood onto a nail instead of having to place the nail, go and hover hold the piece of wood on the other bit of wood then hoping the nail goes thru everything.

those are small qol updates i would like to see but this game is already pretty incredible and id love to see more. if you (yes you the customer) have read this far and are ok with janky games with a good heart then i highly recommend this. its a light hearted slice of life type game where you just kinda vibe the entire time. this isnt some vrchat pavlov whatever game where everything is all fast paced and hyper its just relaxing in a medieval time period where you build things the quest tells you with your own two hands. its something i havent really seen before but i absolutely love it.

ps: devs if you need more content or ideas, you know where to find me lol
Posted February 9, 2023.
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A developer has responded on Feb 9, 2023 @ 8:22am (view response)
No one has rated this review as helpful yet
1.4 hrs on record (1.0 hrs at review time)
Early Access Review
solid baseline game, would love to see where it goes from here. few things to touch up like making it clear when you block the bosses attack but honestly an amazing retro style dungeon crawler.
Posted December 25, 2022.
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1 person found this review helpful
22.2 hrs on record (20.7 hrs at review time)
i dont enjoy critically thinking about how im gonna make my way through a door
Posted October 22, 2022.
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Showing 1-10 of 36 entries