1 person found this review helpful
Recommended
0.0 hrs last two weeks / 15.1 hrs on record
Posted: Jul 13, 2022 @ 8:58am

Great game, but it's just too short (3 big missions, 2 mini-missions and a epilogue), specially for the price tag. Though it doesn't compare to Shadow Tactics: Blades of the Shogun, you can expect the same quality of level design and play with the same characters.

I say it doesn't compare to the original because of a few reasons.:
- The story is not engaging, and feels very generic.
- The game is buggy. I don't remember encountering any bugs in Blades of the Shogun, but this one bugged out a few times. Always the same bug, the characters getting stuck in the "hiding bodies" stance. Reload didn't fix. You either need to kill someone nearby by another character and then have the bugged out character hide the body, or restart the level.
- Since the game is set during the event of the original, there are no new mechs/skills/etc. However, the art and and engine feels exactly the same too. Overall the game doesn't seem to improve anything over the original.
- Not sure if it was intentional or a coincidence. But it just feels weird that the whole game alternates between a lengthy mission and a mini-mission. iirc, all missions in Blades of the Shogun pretty balanced. In Aiko's Choice the 3 "real" mission are too lengthy and feel more like 1.5x of a normal mission. While the mini-missions are too short, almost like just some extra freebie stuff. And they are arranged alternatively (1st is a main mission, 2nd is mini). It just felt weird.

Enough complaints. It is not a bad game by any means, just doesn't live up to the expectation set due to awesome Shadow Tactics: Blades of the Shogun. If I look at it as a standalone game, my only complaint would be the price tag, even though I got it during the summer sale. Definitely try it, but just maybe get it during a sale.
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