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Tích cực
0.0 tiếng trong hai tuần trước / 27.9 giờ được ghi nhận (25.9 giờ vào lúc đánh giá)
Đăng ngày: 1 Thg03, 2014 @ 7:13pm

I don't know why I keep on coming back to this rather short game. With four levels, each with four endings - one official and three alternative - and a set of 'colectables' (read: photos) to find, TRAUMA is short. So what is it about it which makes me come back? Is it the mechanics of actions which you can use to clear the levels? Or is it the story of someone who was caught in a car crash, and how the levels help explore her mind's state as she recovers?
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