Comments
May 8, 2023 @ 8:29am 
bind mouse1 +lighttoggle;+attack2
Apr 23, 2023 @ 8:48am 
bind z ~graphics.fov 70;graphics.fov 90
Mar 1, 2023 @ 9:06am 
"bind p gc.collect;pool.clear_assets;pool.clear_memory;pool.clear_prefabs;gc.alloc;gc.buffer 4096;effects.maxgibs -1;graphics.shadowmode 0"
Jan 11, 2023 @ 5:35am 
pool.clear_assets // pool.clear_memory // pool.clear_prefabs
Jan 7, 2023 @ 7:04am 
RUST
client.headlerp 5 หันกลับมาไวขึ้น เวลามองหลัง
bind c forward;sprint (กด C วิ้งออโต้)
client.headlerp_inertia false
gc.incremental_milliseconds 1 (แก้แลคตอนยิง)
bind z "+graphics.fov 90;graphics.fov 60" ปรับซูม
bind f2 consoletoggle;combatlog ดูดาเมจ
bind h craft.add -2072273936 1;chat.add 0 0 กด H คราฟยา
bind rightarrow ~graphics.vm_horizontal_flip 0;graphics.vm_horizontal_flip 1 สลับมือซ้ายขวา
Mar 18, 2020 @ 1:25am 
S1mple 2020

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;


cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_b 255; cl_crosshaircolor_g 255; cl_crosshaircolor_r 255;
Jan 23, 2020 @ 2:55am 
- bind shift "+speed; r_cleardecals" ลบเลือด
- cl_disablefreezecam 1 ตั้งค่ากล้องให้ Freeze
- bindtoggle t cl_righthand ปรับมุมมองปืน ซ้าย-ขวา
- cl_radar_always_centered 0; cl_radar_scale 0.6 ปรับแมพให้ใหญ่ขึ้น

cl_crosshair_drawoutline 0;cl_crosshair_dynamic_maxdist_splitratio 0.35;cl_crosshair_dynamic_splitalpha_innermod 1;cl_crosshair_dynamic_splitalpha_outermod 0.5;cl_crosshair_dynamic_splitdist 7;cl_crosshaircolor 4;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 2;cl_crosshairstyle 2;cl_crosshairthickness 1.15
Oct 22, 2019 @ 11:02pm 
zywo
cl_crosshaircolor 2; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairalpha 250; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_r -1000; cl_crosshaircolor_g 0; cl_crosshaircolor_b -1000;
Oct 22, 2019 @ 11:02pm 
s1mple
cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshairsize 1; cl_crosshairstyle 5; cl_crosshairusealpha 1; cl_crosshairthickness 0; cl_crosshair_drawoutline 1; cl_crosshair_sniper_width 1; cl_crosshaircolor_b 250; cl_crosshaircolor_g 250; cl_crosshaircolor_r 250; cl_crosshair_outlinethickness 0.5
Oct 22, 2019 @ 11:02pm 
+
cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshairgap_useweaponvalue 0; cl_crosshaircolor_b 250; cl_crosshaircolor_r 250; cl_crosshaircolor_g 250;
Oct 22, 2019 @ 11:02pm 
ov 66 x 2 y 2 z -1.5 viewmodel_recoil 1

bind "MWHEELDOWN" "+jump";

alias +jumpthrow "+jump;-attack"
alias -jumpthrow "-jump"
bind "v" +jumpthrow