No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 2.9 hrs on record
Posted: Jun 15, 2020 @ 4:51pm
Updated: Jun 26, 2020 @ 8:59am

TL:DR
An epicly-masked swashbuckler that has an issue with the floor... and grinds repeatedly to avoid it!

The Good Stuff
+Fast-paced action in this tight rogue-lite platformer that is also a bullet hell at times
+Plenty of lore to read into about the game that can be comical and a fun read; found as a collectible throughout levels
+Daily and weekly challenges alongside hardcore modes of every Bounty you complete (Bounty being a set of levels you have to complete in a row)
+Find perks that last through each bounty and acquire some in the black market to have permanently. Allows a bit of strategy as to which perks you come across and want to keep
+Levels can have a unique set of aspects to it (such as shops, extra enemies, bonus loot and more) each set you come across, adding some variation and factors to have to account for when choosing missions
+The soundtrack is catchy, has a piratey vibe to it, and remained exciting for me during levels adding intensity (Side note: A lot of the songs are in different time signatures, mostly 12/8 or 3/4, but nonetheless different)

The Ok Stuff
=Keyboard controls has the mouse control your grapple direction and WASD to control your movement. Controller uses left analog to do both, but it's not as hard as you think
=Despite difficulty, you can encounter a room with the enemies spawning in unfavorable positions that seem rather unfair, but you do get a couple seconds to position yourself once entering a room

The Bad Stuff
-Yeah that boss with a laser that doesn't stop blasting and hones in on you no matter where you go to... yeah it seems completely unfair... (I am likely missing something here though)
-Perks received through packs and shells are random, so you could get screwed by bad ones nonstop or have some really good ones early on as you can get multiple of the same kind
-There will be grinding involved unless you are a god at the game, but even still the gameplay will remain the same as what you see in the initial tutorial and will not vary much beyond that besides the level design

The Noteworthy Stuff
*As mentioned above, bounties are 'sets of levels' and not an area, hub or singular level. You must complete a series of them to move on, for it's not clearly stated how progession works in this game

The Truthful Hard Facts
Acquirement Method
Steam Store
Price Paid
$14.99

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