3 people found this review helpful
Recommended
0.0 hrs last two weeks / 126.7 hrs on record (99.8 hrs at review time)
Posted: Sep 27, 2020 @ 3:31pm
Updated: Sep 27, 2020 @ 3:31pm

The Long Dark is probably my favorite survival game, period. If you want a game that does not hold your hand, this is it. There (as of this review) is not a tutorial that holds your hand, so you may feel as if you are on your own, cementing in the mind the chilly, uncertain tone that comes with surviving.

The game does a good job of being it's own thing, but it's not for everyone. If you are looking for a hyper-realistic survival game with intensive shading and ray tracing, this isn't it. You are a challenger to the harsh Canadian winter, chock with wolves, moose, and bears.

If you do not like waiting or what you might consider arbitrary time constraints, this also might not be for you. Certain actions like stripping the cloth out of an item or creating clothing will takes minutes, to hours - even days. It respects the idea that you cannot make items work in a short amount of time, but you may find those constraints restrictive.

There is no 3rd person animation, and you look like a ghost (quite literally, pale white skin). There is a point at which you realize that loot does not replenish. As such, once you've expired all that you can from homes and other buildings, you rely on nature to keep you kicking. There are points on the map by which you can trick the AI of enemies by shifting forward and back to keep them running towards you, yet away. It is not finished.

And the developers do not appear welcome to the idea of mod support. This is a deal breaker for some, as there is a lot of potential ideas to enhance the game, but means the future of the community hinges on just how long they hold off on this. I do not expect them to make a ton of progress. what with the pandemic - but they've got some work on their hands.
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