6,268 people found this review helpful
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Not Recommended
0.0 hrs last two weeks / 29.8 hrs on record (29.0 hrs at review time)
Posted: Nov 7, 2023 @ 1:46am
Updated: Nov 9, 2023 @ 4:57pm

A game about space in which your ship is nothing more than set-dressing for storage containers and an optional, extremely simplistic, arcade style mini-game where fly your ship in a line while holding the trigger long enough for every AI to blow themselves up by flying directly into your path.

A game about exploration that delivers the thrill of opening your menu, selecting the fast travel option, clicking to fast travel to a star system, loading, then opening your menu, clicking to fast travel to a planet, loading, then answering the same NPC dialogue at every planet before you're treated to another loading screen to finally land on planet.

An immersive RPG in which every door in every colony is a loading screen and firing an infinite stream of bullets around citizens heads in the middle of the city is apparently just another Tuesday in America for the New Atlantians as they, completely unbothered by the frag grenades going off all around them, continue to partake in every colonists favorite activity -- walking aimlessly into walls.

A game which offers swashbuckling adventures in which successfully stealing a ship is as easy as killing 5 brainless NPCs. The payoff is possibly the most accurate Gamestop trade-in simulator ever made. It costs 20k to "register" the ship, the ship only sells for 22k and once you've collected your pittance, you'll see the exact same ship on the market with an asking price of 500k from the guy that gave you 2k for it.

A game bursting with content in which each outpost and mission are functionally the same as the first 10 you play and you'll be asked to do them all 100+ times with almost zero variation. Honestly, after the first 20 hours, Starfield practically begs you to save yourself 120GBs of storage space and forget it exists.

A gripping story-line in which every character is as exciting as the bread isle in the grocery store and none of your choices matter. Seriously, exactly which brand of white bread you take home with you from the grocery store has more serious consequences than literally any decision Starfield asks the player to make. "White or Wheat?" is a more thrilling dilemma than anything in Starfield's narrative.

A ground-breaking new IP that tries its hardest to be exactly like its sister IPs while utterly failing to deliver a fraction of their charm or greatness. This is easily the most disappointing Bethesda title ever made, including "Elder Scrolls Blades," because at least no one cared about, wanted, or had any expectations for a mobile title. It genuinely feels like, at some point in development, the list of "Good Ideas for Starfield," and "Bad Ideas for Starfield," got swapped and they made the worst possible version of Starfield that could be made.

The absolute best that can be said of this title is that it really is one of the games of all time.
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Developer response:
Bethesda_FalcoYamaoka  [developer] Posted: Nov 9, 2023 @ 6:31am
Hi there,

Thank you for taking the time to provide your review and we are sorry to hear that you were disappointed with encountering many loading screens while playing.

While there may be loading screens in between fast travelling, just consider the amount of data for the expansive gameplay that is procedurally generated to load flawlessly in under 3 seconds. We believe that shortcoming will not hinder our players from getting lost in the world we created.

Starfield is an RPG with hundreds of hours of quests to complete and characters to meet. Most quests will also vary on your character’s skills and decisions, massively changing the outcome of your playthrough. Try creating different characters with backgrounds and characteristics that clash or are oppositive of your previous character. You will feel like you are playing a totally different game. Put points in different skills from a character you’ve previously created, and you are now faced with completely different decisions to make and difficulties to encounter. There are so many layers to Starfield, that you will find things you’ve never knew were possible after playing for hundreds of hours.
Even after completing the Main Story, your adventure doesn’t end! You can continue onto New Game+ to keep exploring Starfield and all that is out there!

You can send further feedback to development here: https://beth.games/46e5g8E

Never stop exploring!

Bethesda Customer Support
612 Comments
Apteryx Apr 11 @ 11:42am 
Dear Bethesda bot: No Man's Sky did seamless planet transitions back in 2017
Silly Little Guy Apr 6 @ 7:31pm 
I hope you get paid a lot to lie through your teeth like this. It's not an RPG. There are not hundreds of hours of quests, because radiant quests and NG+ copies of quests where you change one or two variables do not count. You have, at best, a few dozen hours of scripted questlines and that's me being generous. I'd go as far as to say I'm giving you charity.

I hope that you guys understand that you are done after this. ES6 will underperform DRASTICALLY and most likely go into the red. No one trusts you anymore. Your last 3 games were botched, each one worse than the last.

If you weren't pulling double duty as a publisher, your company would be dead and you'd all be on your knees begging for a new job.
Souljer Apr 2 @ 2:13am 
No Man's Sky was able to pull it off and they are a smaller company. Shame on you BGS. Dumbass corporate answer with no soul. Just like your buggy "game"
CrudeWildfire Mar 23 @ 5:25pm 
"that is procedurally generated"
Raptermeng Mar 16 @ 2:55pm 
Morrowind's loading screens were worth it, Oblivion's loading screens were worth it, never finished Skyrim but I would rarely even get up to grab something it loaded that fast.

Morrowind on Xbox had THE longest loading screen known to man. Legit like 5 minutes.
connor.simpson Mar 15 @ 2:45am 
Starfield sucks arse
connor.simpson Mar 15 @ 2:43am 
Sack Todd Howard and I will come back
stargarden Mar 13 @ 4:40am 
That "dev reply" is hilarious. It literally contradicts what this and other reviews have been saying: the exploration, characters and world is just not exciting and it repeats itself to boredom. Just go explore and have fun! Well yes, that IS the problem.
bakedintheus Feb 23 @ 6:41am 
It's pretty sad that Bethesda responded to this review by defending their loading screens. How about instead of responding to Steam reviews, take the time to move away from the CE so we can play games without all the loading screens like it's 2024. Otherwise please just sell the IP to a developer who actually gaf.
legoman775 Feb 14 @ 4:01pm 
this developer response sounds AI generated...