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I hate making "art". A lot.

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408 hrs on record
last played on Sep 20
114 hrs on record
last played on Sep 16
1,857 hrs on record
last played on Sep 10
;-;NeonFrog;-; Sep 19 @ 5:33am 
HAWAIIANpikachu Mar 31 @ 10:28am 
We can finally make tf2 pyro with a flamethrower for DR2C.

Let’s go
TrickyRover Feb 27 @ 1:09am 
I don't really know what you're talking about. I always kill enough zombies and make enough room for everyone to walk by without getting hurt. If you're playing a solo run, you can just ignore the zombies and run around them. If you're playing with a large group, you should eliminate any zombie that poses a threat.
Interiorhood Feb 26 @ 11:51pm 
hey i saw one of your guides on death road to canada relating to people blaming rng for losing but i wanna know how this happens, when i enter a room it isnt uncommon for an ally of mine to die even if the path is pretty simple to just walk past. does this happen if the character is out of energy or something? i know i could probably just tell my characters to flee instead of defend but im hoping i dont have to do that unless i know it's something like a character being out of energy or something i can actually predict
lean Feb 13 @ 10:54am 
+rep great guides
TrickyRover Dec 24, 2020 @ 9:11pm 
Happy holidays to you too.