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Reseñas recientes de Grinn

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Nadie ha calificado este análisis como útil todavía
135.1 h registradas (52.2 h cuando escribió la reseña)
Very good set of tools to supplement the much needed QoL improvements to the SteamVR software.
Publicada el 2 de julio de 2019.
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A 1 persona le pareció útil esta reseña
14.0 h registradas (13.7 h cuando escribió la reseña)
I had a great time with this game. Go in blind and experience what it has to offer. I doubt you know what you're in for. Plenty of variation to keep you busy and interested. Definitely a game for those interested in unorthodox gameplay.
Publicada el 27 de noviembre de 2017.
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A 5 personas les pareció útil esta reseña
5.9 h registradas
Reseña de Acceso anticipado
Probably the most intense and captivating VR game I've played. The movement, while potentially sickening, is amazingly immersive. Once you're in the middle of a fight, it all feels second nature.

As with nearly all VR games, your experience will greatly depend on a steady frame rate, and DI seems to have been working hard on optimization, and it's been getting better and better.

Gunplay and inventory management (all weapons and gear are mounted on your body) has a completely different feel than anything else I've played, and will really pull you in to the game world.

I do suggest a large play area with little to no obstructions in your way, as you will be moving around a lot and will likely easily forget about your surroundings soon after a fight breaks out.

As for negatives, what with the nature of the Vive, screendoor effect is strong here and will effect your long range battles. Doubly so when looking through a scope.

Overall the game offers something that I've yet to see in any other game, let alone any other VR game. If you can handle the movement controls, and have the play area for it, I consider this a must buy for Vive owners, and even a strong reason to pick up a Vive if you've been on the fence, and this kind of game strikes your interest.
Publicada el 24 de noviembre de 2016.
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