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Publicada el 3 MAR a las 4:44 p. m.

A very good game stretched way too thin.

This game wears it's inspirations on it sleeves. Roguelites, survival crafting, driving, extraction. And it does it mostly well. The problem comes from the grind, the pacing, and the resulting stress. It has all the hardships of its inspirations, it has loss on death, everything has pitiful durability, there's timers everywhere you go. And revisiting an area you've been too recently just makes that area harder.

What I'm left with is feeling like every trip has only a smidge of progress. Or a serious risk of catastrophic backslide. I had to plan a trip to the far end of the map just for a single rare resource I need a ton of. I spend 30 minutes just getting there, have 5-10 minutes to find and grab what I need, everything on my car broke from the drive this far, and everything finishes falling apart when I have to make the mad dash home.

I want to see what's next, but I'm just too burnt out.
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