6 personer fandt denne anmeldelse brugbar
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Indsendt: 29. juni 2023 kl. 21:45
Opdateret: 30. juni 2023 kl. 11:13

Platformer that I think is nominally about facing your fears/traumas but is mainly about jumping on platforms, avoiding spikes, solving small puzzles and stabbing ragged asylum patients with a chainsaw. Each of the three bosses represents something like loneliness or fear of being assertive but the rest doesn't really reflect the theme. The visuals are pretty good though with a sort of sketchy indie comic feel and the sound/music isn't bad.

Unfortunately, it lacks the tight controls you'd want in a game that's supposed to be about timing. The keyboard bindings are awful and there's no native controller support. I used Steam's ability to bind controller functions which was a lot better but should have been in the game. Worse, the game is a bit sloppy in registering key presses (this was both keyboard and controller) so I had a lot of cheap feeling deaths. Each time you die, you have to go through a little death mini-level before restarting the real level. Spikes are an instant kill so missing a double-jump due to bad key registering and having to go through the death time sink was a frustrating experience. Less obnoxious, but still disappointing, was that non-boss enemies were just two types of actual enemy you can stab and one that's really an environmental hazard more than an enemy since you can't kill it.

All in all, I don't regret my 38¢ sale price but I think the game needs another pass for polish and tightening the controls before I'd say it's worth a recommendation.
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