SpongePierre
Pierre CHOSEROT
[gmodorg|d72bf95d8e054150e66204273505812c]
[gmodorg|d72bf95d8e054150e66204273505812c]
Currently Offline
3D Model Commissions
You can find all the informations needed on my Trello [trello.com]

Let me know in the comments of my profile about your intent before sending me a friend request, or I won't accept it
Featured Artwork Showcase
The Stray
293 33 18
Favorite Game
2,259
Hours played
448
Achievements
Review Showcase
Spark 3, and the entire Spark Series, managed to give me something I haven't felt in a long time:
True Fun, not "Playing to kill time" or "Feeling like a chore", but genuine "Back from school and booting up the GameCube" fun.


-Spark's controls are tight, responsive, and momentum based. You'll have to build up your speed and try to maintain it in meticulously crafted levels that you'll want to revisit to either explore places you've missed, or find better routes to score a better time. You can also gain powers that will help you zoom across these levels faster and smoothlier.

-The combat system is very simple but deep, unexperienced players might just spam X and Y on the ground, but once you've unlocked all moves and Jester Powers, you're up for some Devil May Cry shinenigans, trying to juggle for as long as you possibly can in the most stylish or cheezy way. Do not sleep on the Data Base as it contains everything you need to know about your abilities and moves.

-Everything in the game is predictable and consistant, from the way the physics and gravity works (running down or falling on slopes makes you go faster; jumping up slopes makes you jump higher; you can run on every wall if there's a slope against it; etc), to the satisfying rail grinding that has generous hitboxes for easy landing and non-risky rail switching, not a single time the game plays for you or locks the camera in any way, you're always in control. Basically, it's almost never the game's fault if you fail.

-The story is servicable, being a direct sequel of Spark 1 and 2, you might be confused with what's happening so it's preferable to give these games a go first (it's worth it), it might not click with you and you are free to ignore if you're not invested, however, if you did play Spark 1 and 2, brace yourself. Personally, I really enjoyed the narrative and characters, even had a strong moment of hype that made me stand up, and am now absolutely looking forward a sequel.

TLDR: If you've played the Sonic Adventure games back then, and want to feel that thrill you used to have from the Sonic and Shadow levels, minus the jank and frustration from unpredictable controls and annoying cameras, go for it, you're going to have the time of your life.
Recent Activity
2,259 hrs on record
last played on Dec 27
24 hrs on record
last played on Dec 27
1,814 hrs on record
last played on Dec 26
top notch tatas Dec 9 @ 4:24pm 
hey thats no problem! thank you for responding! if you could send me the model that would be amazing!! <3
SpongePierre Dec 9 @ 3:39am 
@top notch tatas

I've mentioned in the description of the upload who made the model originally, I've only ported it to Tower,
Also, I've never made VTubing models, I guess the first steps are similar to making a model for vrchat but I have no idea about how the whole thing is setup afterward, I could help with this if I knew how, best I can do is pass the model to you and hope you find someone who can help
top notch tatas Dec 8 @ 11:46am 
Hey there~! you made the beautiful Hajime Sorayama robot model for Tower Unite (which is beautiful and amazing) and I was wondering if you make models for vtubers? I was interested in commissioning you to model the Hajime Sorayama robot for vtuber purposes. Let me know if thats something you could do or you're interested in. Thank you so much :)
MOON🌚 Oct 14 @ 6:25am 
heyya
PapaSpeedy Sep 28 @ 1:03pm 
Heya ^-^
Would love to chat regarding a Tower Unite playermodel. If you've got some time to spare, hit me up :3
Also sent you a message on Discord but it didn't go through
Swfty Sep 22 @ 4:57pm 
Mello bello. Just looking for some assistance in porting over an existing model I have into tower unite. :3