14
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Recent reviews by LathiiSa

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Showing 1-10 of 14 entries
2 people found this review helpful
6.0 hrs on record (1.4 hrs at review time)
Early Access Review
I can quickly see this becoming to go to norm for VR racing games with its hybrid friendlyness of Mario Kart integrations. There is no motion sickness with how the game was developed which is a huge plus. I definitely see myself plying this long term for a while with friends. This is absolutely fantastic for an early access game and I wish the Devs best of luck as this is definitely going to the top 10 when it comes to immersive scale. It will be right up there with BeatSaber. I hope long term there is a Map Editor that is opened up for the Steam Workshop so that custom maps can be developed. Make that happen and the Devs will have a fun early retirement. Awesome work!
Posted December 26, 2020.
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1 person found this review helpful
11.1 hrs on record (5.9 hrs at review time)
Only regret is that I didn't buy it sooner.
Posted December 13, 2017.
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No one has rated this review as helpful yet
65.0 hrs on record (5.5 hrs at review time)
Despite the few flaws it has, I'm really enjoying this game. In its current form, it feels very raw, but it works. Right now it currently beats the competition out of the water (I couldnt even get audioshield to load) as to whats currently available. I was looking for a replacement of exercise to replace my mudane workout of swimming a few times a week and this fits the bill.. combine it with washable face masks and you're good to go. With that in mind, there are a few things that are missing that could make it an incredibly better experience. I truly wish the developers would 1) Open up Workshop availability for users so that the player base can change robots, the balls, environments, & maybe modifiers a la DDR (EXCELLENT!, sound hits.. etc) 2) Make the custom beat tracker less chaotic 3) Fx the rift controller in the keyboard mode inside the game and lastly 4) Have automatic generated tracks that haven't been made by users yet. If you can get over these hurdles all in all it's a good VR game for it's time and at $8 you really can't beat it. Pun maybe intended.
Posted September 12, 2017.
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1 person found this review helpful
774.4 hrs on record (29.0 hrs at review time)
Completely under-rated tool that everyone who has a VR headset needs to have. Lots of options to make your game comfortable and saves your headset from fraying. Thanks for putting the time into this :)
Posted September 6, 2017.
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1 person found this review helpful
4.9 hrs on record (1.3 hrs at review time)
If you're going to become true dodgeballers, then you've got to learn the five d's of dodgeball: dodge, duck, dip, dive and dodge. So I'm going to be honest here and say that I bought this game on a whim only because I had a mysterious $11.00 steam credit on my account and thought "why not". Needless to say I've been pleasantly suprised with this game and it has gone beyond all of my expectations. This game is basically a Roguelike Galaga. Two of my favorite things put together & the cheezy 80's humor makes it all the better. If you're a new VR scrub looking for a good time pick this up!
Posted September 2, 2017.
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No one has rated this review as helpful yet
0.8 hrs on record (0.8 hrs at review time)
Simplistic, mindless game - I'm really digging this small indie game. I really appreciate the fact that the dev's took the time to include VR into their game and that the maps are rotated daily with a scoreboard. This game is great at reminding me why it's not a good idea for me to get a pilots license, however.
Posted May 19, 2017.
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2 people found this review helpful
19.3 hrs on record (5.9 hrs at review time)
I'm a huge fan of rhythm games and timing execution. I've been playing them since Legend of Dragoon games on the PS1, Frequency and Amplitude on the PS2. This game takes the cake in regards to VR. Easily find myself getting lost in it. Love the trippiness associated with it.
Posted May 9, 2017.
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7 people found this review helpful
1.1 hrs on record
Have a few beef issues with this game. To be honest, it should still be considered in Alpha/Beta. This is a great "kickstarter game" but nowhere near worth the price in the current state of the game.

1) "Full screen" option is not true full screen and doesn't go past a certain rez. In fullscreen it is 40% black borders because of the games native resolution. If you play with a friend, you better have magnifying glasses as eyes because it's hard to tell what's going on in such a small screen real estate.

2) Game currently has too many optimization issues. Co Op will slow down and lag to the point of where it will make you die repeatedly in the game, it's unpolished. This mostly happens while playing with a friend after they die, the game has a hard time figuring out what to do, so it lags. Single player not so much of an issue, but I bought this to play with others and it's currently unplayable in it's current local Co-Op state.

3) Explosions will lag you. Not sure if it's because the developer is probably using dynamic collision detection or physics, but regardless the problem is still there . I have an incredibly beefed up computer and it struggles with the slight explosion of pixelations around groups of mobs.

4) Replayability is slim to none. While I realize this isn't a Binidng of Isaac game, there needs to be something to keep me back.

Wait until all the issues are figured out with the game before buying.
Posted May 2, 2017. Last edited May 2, 2017.
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A developer has responded on May 4, 2017 @ 2:43am (view response)
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1 person found this review funny
1.2 hrs on record
I played to The Moon a year ago and only recently have recovered from the emotional roller coaster that was presented. With all intents and purposes, I purchased this game as I thoroughly enjoyed enjoyed the publishers other game. I went into the game with a clear head. "Ok" I thought. "I won't be sad with this one. It's about an Owl!". Needless to say, I'm now a professional Sous Chef whose sole duty is cutting onions in the kitchen. Damn you, Freebird Games.
Posted December 26, 2016. Last edited December 26, 2016.
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7 people found this review helpful
5.8 hrs on record
The series has every Jurassic movie in it - you start with the first. The game "sort of" has open world free roam, but not to the extent of what people hope for. But then again this is a mindless game which is why I bought it.

One thing that kind of struck me odd was that they actually used real voices in this from the movie; tradtionally these Lego games don't have dialogue and is a bunch of "hmm?" "hmmm." "hummmph?" lego jibberish, but this one has clips taken from the films. So it's a bit weird coming from some of the older lego games to all of a sudden have voices. They don't take away from the gameplay (which is great) but its still initially struck odd.

Surprisngly, I feel like my money was worth spent regardless of the change that they made. Which is hard to say about a lot of steam games. It brought me back to nostalgia from nearly 20 years ago and I'm thankful for that. The humor in Lego games is still there, so nothing lost in that department either.

I can't really play through all the way until I see the movie since I don't want spoilers. If you're considering buying the game prepared to be pleasently surprised!
Posted June 13, 2015. Last edited June 13, 2015.
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Showing 1-10 of 14 entries