5
Products
reviewed
334
Products
in account

Recent reviews by Filipe Mota

Showing 1-5 of 5 entries
33 people found this review helpful
2 people found this review funny
7.5 hrs on record (6.1 hrs at review time)
I don't know who started comparing this game to Persona, but saying that is like comparing an iguana to a dog just because they both have four legs. This game has several issues, but the story is by far the worst one. The characters spend the entire time cracking jokes like they're in Ben 10—nothing has weight, nothing has drama, and every character is basically built around a single trait.

The world feels shallow. The battles are extremely repetitive: same environments, same monsters, slightly different enemy compositions. By the twentieth identical fight, I was completely exhausted.

This was one of the games I was most looking forward to this year, but it ended up being just a shadow of other games better than it.
Posted November 23, 2025.
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No one has rated this review as helpful yet
0.2 hrs on record
sem graça,
Posted August 29, 2025.
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No one has rated this review as helpful yet
6.9 hrs on record (6.4 hrs at review time)
Yet another game that could have shined as a tight, 4-hour experience ends up dragging into a mediocre 14-hour slog.

The core mechanics are fun and satisfying, but the constant repetition of elements and bosses quickly wears thin. On top of that, the roguelike system often creates paths that are nearly impossible to predict or avoid.

If the developers had focused on four well-crafted worlds with strong handcrafted level design, this could have been an excellent game. Instead, by stretching playtime forgetting that length does not equal quality they sacrificed any lasting sense of fun.
Posted August 27, 2025.
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No one has rated this review as helpful yet
0.0 hrs on record
Boa DLCS
Posted June 24, 2024.
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8 people found this review helpful
2 people found this review funny
16.4 hrs on record (5.0 hrs at review time)
O grande problema é em game design em sim, diferente de shovel knight que tem a mesma proposta de traser um visual retro com conseito mordenos de jogabilidade, a lenda do heroi falha nesses ponto, seu maior diferencial que é a musica se torna simplemente irritatente com o passar do tempo.


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The big problem is in game design but, unlike shovel knight that has the same proposal traser a retro look with mordenos conseito gameplay, the hero of legend failure in these point, its largest differential that is the music becomes simply irritatente with over time.
Posted March 26, 2016.
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Showing 1-5 of 5 entries