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0.0 ore în ultimele două săptămâni / 13.1 ore înregistrate
Postat: 20 aug. 2024 la 16:17
Actualizat: 21 aug. 2024 la 13:17

I am a Rick and Morty fan so this game was at the back of my mind for quite a while but the price was always too high for my liking and due to my backlog being the beast it still is I never really bothered with High on Life. However Humble Bundle changed that as they did put this in the August Choice offer along with a few other games I liked and here we are...
After beating the core game I was a bit on the edge between recommending and not recommending the game but then I checked the official Steam price history and I can honestly say that tilted the scales into not recommending the game as it is in no way worth the 24.53 euros which is the lowest recorded price of this game as of writing this review.

The game (obviously) centers around drugs and generally degenerate stuff. In short, REALLY not suited for kids despite how it looks. It has a distinctively vibrant art style and is generally ok along the surface with most of it's features so it does get a "Good enough" rating there overall.

However there were quite a handful of recurring issues throughout the game which were quite annoying. Same goes for a few key design choices. But the worst issue I had with the game was how shallow it felt as a whole. Like it has so many things to offer but nothing is ever explored deeper than a surface-level scratch:

The bosses in this game are extremely short-lived. You don't get any time to properly form some sort of negative bond with any of them. They just pop up on your kill-list, you get there and you kill them. The only boss you had a prior interaction with is the final boss. (Which is kinda sad considering there's like 7 boss nobodies before that.)

For me dialog options just felt weird where it seems like if you took the "wrong" choice, it's as if the characters break character solely for the purpose to steer you back in the intended direction which got annoying very fast:

- Alien arguing with sister that sister's alien boyfriend is bad and alien gets called a spacist (Space racist) because of it.
-> "Side with Alien"
- Alien says he is actually a spacist and defends the sister...

Like I swear... Most of these felt borderline see-through paper-thin. It was like an irrelevant illusion of choice (Which it is.) that had no real reason to be there other than some higher up said they heard "dialog trees" are a necessity in RPGs so "the game NEEDS dialog trees"... Same way how your initial character look choice is irrelevant as it absolutely never comes up in play. Even the bloody voiced dialog didn't have the effort put in to say he or she based on if you picked a guy or a girl. Like I swear... When's the last time your sibling referred to you as "Them/They"?

Second one that felt like "Ingenious design lead demand" was having a hub world with a shop where you can buy upgrades. Perfectly fine and typical design. But they also put these tiny shops onto various maps which sold upgrades. Great design, isn't it? Allowing you to access the store mid-mission to get a bit of a power up... Except these small shops are completely isolated from the main hub shop in the middle of butt-f**k-nowhere. So if you happen to not have enough money the first time you come around and would like to get the achievements, you'll have to trek back to each one of these again and again. There's of course no good reason to even have those shops in the middle of nowhere. Some of the seller NPCs even go on about how you're their first/only customer in months.

Next up: Despite having come out 1 and a half years ago I had constant clipping issues throughout basically every cutscene. Interacting with my gauntlet always clipped half of my arm through my head, half a gun's face was clipped into the camera or the gun disappeared completely. (The final boss cutscene was real awkward when this happened...) I can excuse an occasional clip here and there but this was in the majority. It's not like any effort whatsoever was put into fixing this over the year and a half it's out.

And finally: The game's navigation system is absolute and utter garbage. I have had situations where I followed the navigation point to point and was lead in a circle twice so I had to figure out the right way on my own. I also managed to get to a lot of places where I apparently wasn't supposed to be able to get to before I get a jetpack without even doing any game breaking stuff. Just basic platforming.

All in all, for the price I got it for it was a nice game to play through. But the official price this game has? No way in hell it's worth that much... Unless you really, REALLY, REA-F***ING-LLY like the shallow humor from shows like Rick and Morty such as shouting Pickle Rick or whatever else. What I like about Rick and Morty is how they keep details from past events shown in later episodes if you pay attention to it. However absolutely all of that is missing here. It's just non-stop quips, sex/dry jokes in the awkward Mr.Poopybutthole format which I don't find appealing.
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