13 people found this review helpful
4
Recommended
0.0 hrs last two weeks / 0.6 hrs on record
Posted: Jun 9, 2020 @ 5:37pm

Florence is a short sort of visual novel-type game with a very nice soundtrack. I've loved the piano and cello for a long time, so when I saw users mentioning the soundtrack and listened to a bit of it on Youtube, I decided I'd like to experience the music in its original setting.

That said, I have to agree with some more critical reviews that the game is quite shallow ("Story Rich" in the user-defined tags?) in terms of character development, (i.e. there is only one example of it), actual gameplay, and much else that one would expect of a traditional story-driven PC game. Of course, this is a mobile game ported to PC, and so it being more focused on visuals and music vs actual gameplay and any sort of depth is to be expected.

Some might find its hyper-simplicity endearing or cute, but I found myself wishing there were more interactive options, not just in the form of drag-and-drop minigames or match-the-number puzzles. For example, a small animated segment where the player could control Florence and Krish walking together, or choose something for Florence to point out and the two to talk about, or an option to select which meal was cooked, where the two traveled for the day, etc.

Still, I was happy to support a small studio and try out their game, and while it is quite plain, the music and visuals definitely bump it up a couple levels. I also enjoyed seeing some character art that was included after the game, but if I'm being honest, I might recommend watching a game playthrough on Youtube (the game is 0.5 hours long) and just buying the soundtrack, as it sadly seems to be no longer available on Spotify :'(

I wish there was a "neutral" selection for Steam reviews, but I think I'll give Florence a thumbs up, though the game only just barely earns it.
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