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Lilotte 最近的评测

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正在显示第 1 - 10 项,共 29 项条目
尚未有人觉得这篇评测有价值
总时数 6.2 小时 (评测时 4.8 小时)
Better than Helldivers 2, play the hardest difficulty with friends, do not play with the bots or you'll have an infuriating time.
发布于 9 月 9 日。 最后编辑于 9 月 10 日。
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总时数 3.1 小时
抢先体验版本评测
Auuuughh it's SO short. And each level gets shorter as you go. The first level has all this ambition and then it's.. if you played fast it'd be over in less than 2 hours as it is. From start to finish.
发布于 9 月 6 日。
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有 3 人觉得这篇评测很欢乐
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总时数 15.1 小时
More predatory than First Descendant, yet sitting here with shining dishonest reviews.

The game is dated, you will not be challenged (EVER), and you will wait longer than 3 days to play a character after your grind.
It has neat mobility, characters, and is a pointless sandbox of paper test dummies, no milestones, or real progression and is far more predatory than people seem to imply.

Spend your time (and money) somewhere more meaningful.
3 out of 10
发布于 7 月 29 日。
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1 人觉得这篇评测有价值
总时数 338.6 小时 (评测时 23.7 小时)
Finished the content available at release.

Was worth the experience I've had.

You don't have to spend a penny, if you do I hope it's to support the developers because they made a top shelf looter shooter for free.

10/10 Better than Destiny 2's release by a long shot.

Progression isn't even bad at all, do a tiny bit of research on youtube when you're unsure about optimal farming.

You can beat the game as any character, with any gun, pick your favorite and learn the nuances.

You will need friends or to make friends to beat the last two encounters at the current Hard Mode end game.

Gameplay is tolerable for hundreds of hours, watch Youtube on the side when doing easy farms.

Please get to Pyromaniac on at least normal before whining or comparing the game to other titles.

Nexon, please put in Raids and PvP~ ;D
发布于 7 月 3 日。 最后编辑于 7 月 14 日。
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有 9 人觉得这篇评测有价值
总时数 1.5 小时 (评测时 1.1 小时)
抢先体验版本评测
Currently the biggest problem, and it's really severe..
Moving causes the world to jitter, and it's not just me or my setup, and yes I've played with settings of course.

Most players don't seem to have the consciousness to notice the jitter and they live with it in a strange state of pretending they are playing a functioning video game. I'm refunding since the problem goes unacknowledged, it will likely never be resolved. Weird state to sell a game in.

Money doesn't matter more than a quality experience, and it never will.
发布于 5 月 31 日。 最后编辑于 5 月 31 日。
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总时数 85.7 小时 (评测时 73.7 小时)
Why would you play a precision shooter game with a netcode that doesn't update your crosshair placement in real time?
If you hospital flick in this game, instead of a sick play, it registers your bullets as fired before arriving at your current crosshair location, you would be coping to the next level to be satisfied with that as a standard in competitive fps gaming.

Poor anti-cheat, weird toxic community, and I'm sorry but everything still looks and feels dated despite the update.
The game feels like a weird ancient third party creation, from shop, to physics, to models, to maps.. which isn't surprising considering it's all continuation from an old college kid mod of Half-Life that was too marketable not to find a way to sell back to gamers.

And briefly on that note, the UI for everything relating to the market and how it functions is a disgusting mess.
Make a clean official feeling categorized market and you'll probably profit more.

4/10 Not worth investing your time in at this time.

P.S.
Remember that Shroud was gang criticized and told he was less of a gamer for expressing his feelings about this game, because the community isn't self aware. Nobody would have wanted the game to be a solid reality more, shame on you for coping that hard.
发布于 5 月 5 日。
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总时数 71.1 小时 (评测时 67.4 小时)
Well then. <3 I'm proud of you.


Outdated:
The developers are too personal about every change they make and it's still disgustingly greedy. Don't agree to have your product sold to people you KNEW were going to lose access to the game, don't cope, face reality.

Don't roll back the quality of weapons after selling them, don't make the railgun useless only to make the same gun again in the form of the quasar cannon, only to nerf it again and pointlessly buff the railgun while it remains in a useless state. It's a mouthful, but it's an example of being stupid, arbitrary, and interrupting the flow of enjoyment because everything is weird and personal to the head developer.

And don't act like you made this game yourself and then ♥♥♥♥ on the team who gave birth to the creation, you're like the song writer in a band pretending you're the whole band, piss off.
Is it wrong to want to be left the hell alone with the toy after it's done being created?
Imagine a father who comes and takes every toy from their kid and breaks a limb off and then gives it back, because he doesn't like the amount of pleasure being received, even though it was never a competition.

THAT IS YOU, YOU KNOW WHO YOU ARE.
It's a PvE video game, see that the childish behavior stops. :3


With that said.

It's a good game, solid 7/10 objective based team wave shooter. Fun sense of dynamically changing galaxy. Just don't get attached to enjoying any specific element of the game as it may change for arbitrary, stupid, personal reasons. Nothing was ever severely overtuned, so don't get the wrong idea, some players are very biased in favor of broken things they enjoy, nothing was ever that strong at any point thus far. But the railgun is a fat roleplay tool, like the marksman rifles, pick them if you want to feel cool, followed by immediately feeling stupid that you brought jokes along for your mission. Game's honestly really repetitive, which can be a good thing if you find comfort in familiarity.

OUTDATED:
Season Recap!
Previously on Corporate Greed:

No, you're not getting away with anymore than you have so far.

You really think you're royalty, betraying your fellow developers and co-workers just because money started coming in. Then the money and power hungry balance changes.. In a PvE video game, people paid you to have fun, but you have some kind of twisted ego, so you sell battle pass things with pay to win weaponry, then you nerf it, after they pay. It's a real circus, but the PSN thing isn't sliding.

See you never, trash company. You should feel sick when you look in the mirror, knowing... you had the players, you had the game, and you just couldn't let them exist in peace, you're pathetic.
发布于 5 月 4 日。 最后编辑于 5 月 9 日。
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总时数 98.8 小时 (评测时 13.3 小时)
It's so good, honestly. The easiest title to get into, it has non-intrusive educational tools and the game eases you into whatever character you want. The OST is insane as always and they went ahead and included the OST of every single title with this one, all usable as you please. Crazy honestly. Game's fast and impact is high, great time~!!
发布于 1 月 28 日。
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总时数 10.8 小时 (评测时 6.6 小时)
抢先体验版本评测
I guess you didn't let your passions die, nor did you fall. The best of all possibilities. Take care of yourselves.
发布于 1 月 23 日。 最后编辑于 1 月 26 日。
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总时数 164.7 小时 (评测时 52.0 小时)
抢先体验版本评测
You guys need to stop review bombing this game.

It has 0 pay to win and is a MUCH better than any indie deck builder ever made. It's multiplayer MMORPG style and that usually means it's trash if it's free, but it's not.

In fact, there's zero things to complain about, the music is awesome, there's tons of classes, it's FREE, it's MULTIPLAYER, it's BETTER THAN WHAT IS AVAILABLE AT THIS MOMENT IN TIME.

I see some of you who got 250 hours of gameplay sit there and thumbs down because there wasn't more, YET. Holy moly, y'all are actually NUTS, and so is this game, EARLY ACCESS BTW???

Wake up, try it. Made me enjoy SRPG and Deckbuilder genre again when they both felt dead. OST SO GOOD AND DIVERSE.
10/10, literally get a grip objectively spoiled trashcans who'd disagree.
发布于 1 月 22 日。
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正在显示第 1 - 10 项,共 29 项条目