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As someone who went in with zero expectations I was very disappointed with my couple of hours spent. Then when I decided to watch the ending and maybe change my opinion I saw how just abrupt and pointless it was.
Totally thumbs up on your pin-point review and hope more people will see this review and think before spending their money on the game.
Although, I guess if you're the type of person who's looking to kill 3-4 hours on a Friday night on a small indie game then maybe it's for you (but I would still recommend checking OP's recommendations for alternatives).
Both you and the other poster miss the point of Steam reviews. Do I recommend you spend your hard earned money on this title, versus another (superior) title? No. Other games are used as points of reference to make the reader understand why the design of the game is flawed. It is not a good platformer, nor a good exploration game, nor a good hack-'n'-slash.
The reasons as to why that is are clear (hopefully).
What you end up getting is a game that does not excel in any particular field and that I do not deem worthy of $15, when other great $15 titles exist.
I can't personally think of any good side-scroller that revolves around zombies, other than Deadlight, but if you're looking for good story-based side-scrollers in general I can suggest the following: Dust: An Elysian Tale, Ori and the Blind Forest, Hollow Knight, LIMBO, Mark of the Ninja, DEADBOLT.
Enter the Gungeon, Bastion, Dust: An Elysian Tale, Hotline Miami: Wrong Number, Into the Breach, TowerFall: Ascension, Binding of Isaac: Rebirth, RUNNING WITH RIFLES, Haque, Death Road to Canada, Crypt of the Necrodancer, Vagante - these are only my personal favorites, excluding top Indie games in general.
For less than $15 you could also purchase games like FTL, Terraria, Papers Please, Caveblazers, Downwell, LUFTRAUSERS, One Finger Death Punch, Teleglitch, Exanima - again, personal favorites, with many others in tow. There are many contenders in the Indie game market, with fierce competition for your money. This game, along with all its flaws and faults, is simply not worth the time and effort.
The game isn't bad because it didn't meet my "expectations". It's bad because the combat system is lackluster, in that there is almost no visual or auditory feedback to any attack you make. The enemies are harmless, meaning you never have any reason to use all the tools at your disposal. The checkpoint system reinforces this, eliminating any and all risk involved in decision-making both while fighting and managing your train.
Item variety, stat upgrades, character abilities are all non-existent. Stages are small and linear, yet the store page advertises "exploration" for some reason. The story is vague and remains a mystery unless you read up on the game online or elect to pay for the DLC (which is what I was calling shameful).