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Análises recentes de Enkidum

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Ninguém achou esta análise útil até agora
5.5 horas registradas
A short (roughly 4 hours to complete) and very well-written puzzle platformer with great music, narration and general atmosphere. The art is as simple as possible, all the characters are single-hued quadrilaterals, but it ties nicely with the narrative, which is genuinely interesting. None of the puzzles are terribly hard, although some can be a little frustrating, and there are a few glitches, especially when your jumps take you to the side of a platform instead of on top of it. Definitely worth the purchase price if you're interested in somewhat "arty" indie games, puzzle platformers, and/or innovative ways of combining narrative and gameplay.
Publicada em 24 de abril de 2014.
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1 pessoa achou esta análise útil
15.5 horas registradas (15.0 horas no momento da análise)
So far I've played through the base "Dead Man's Switch" campaign, not the Dragonfall DLC or any of the UGC. It's quite an entertaining turn-based RPG. Pros: above-average writing, a good XCOM-lite combat system, varied and interesting character types. Cons: fairly generic and recycled graphics, extremely limited animations, the main story doesn't really give opportunities to use all the character types to their fullest.

However really this should be considered an engine more than a single game. There's a vast quantity of UGC out there, and apparently some of it, as well as the Dragonfall DLC, is substantially better than the Dead Man's Switch campaign. It's a very powerful way of allowing people to create their own campaigns or short games. Recommended for fans of RPGs in general.
Publicada em 1 de abril de 2014.
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