254 people found this review helpful
9 people found this review funny
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Not Recommended
2.5 hrs last two weeks / 17.0 hrs on record (13.4 hrs at review time)
Posted: Apr 28 @ 11:13am
Updated: Apr 28 @ 11:14am

A Forza Horizon Clone

Ubisoft keeps copying successful games once again. In 2018, They realized the success of Super Smash Bros. Ultimate, cloned it and named it Brawlhalla. Then, they saw Apex Legends explode, and created a clone called Hyper Scape (I bet you forgot that game existed before reading this). They saw how much The Witcher 3 sold and changed Assassin's Creed to that, which of course didn't fit the series. They saw Zelda, Boom! Immortals Fenyx Rising (underrated game). Sea of Thieves to Skull and Bones, Call of Duty to XDefiant, the list goes on...What a shame what Ubisoft has become today, they were visionary and imaginative developers back then.

Seems like Ubisoft had their eye on the Forza Horizon series in the last few years. Because they completely revamped The Crew as they did with the Assassin's Creed series. Even though The Crew had its own character and originality in the last 2 games. I loved driving around some famous U.S. states like Las Vegas, Los Angeles Chicago, Miami, New York City, and San Francisco, and many more. Even though they weren't one-to-one replicas, Ubisoft did a good job reflecting the states. This was the major selling point of The Crew. In 2014, I remember people hyping about The Crew having the whole U.S.A. map in the game. Even though that wasn't true, that was the major selling point of this series. It's safe to say that The Crew Motorfest is an absolute Forza Horizon clone now. Ubisoft trashed an impressive concept like "tour the whole United States in The Crew" and dumped it to turn the series into a Festival racer that takes place on a boring island. 

Let's talk about the game, this is 100% the same game as The Crew 2, except the map. Graphically, it looks around the same quality as The Crew 2, maybe slightly better. They improved the in-game lightning but render distance and texture resolutions are still way behind 2024 standards. The dynamic weather effects add an extra layer of immersion though. A 60 FPS limit in 2024 is crazy lazy. Plus, I hate how Ubisoft doesn't release their games on Steam from day one. Not that I am eagerly anticipating their boring games, but the last Prince of Persia game looks nice. However, dear Ubisoft, I'll never buy your games if they are not on Steam.

If we get back to Motorfest, the map design, mission structure, the race designs, have all been ripped out of Forza Horizon. Also, I hate the way both these games treat you as a baby and throw you 20 supercars for just playing for 5 minutes. I despise this game design. The HUD design is also terrible, there are many of stuff popping out on your screen like challenges and gaining points for anything, and their notifications, are all super annoying. I turned all of them off and the game looked way better. Both Forza and Motorfest expect you to play indefinitely, thus they come with repetitive and dull events. The AI is unbalanced, while sometimes they drive extremely poorly, and sometimes they forget the laws of physics with the way they drive, all in the same difficulty option.

The gameplay is the only decent part of The Crew series, where handling the cars and audio are what save the game for a bit. But It's still uncanny how bad the physics in both Forza and The Crew are. In The Crew 2, if you liked the modification stuff, it's still all here. One thing The Crew does better than Forza is the menus. Menus in Forza are slow as hell, one simple action, or loading in and out of races takes forever, it's such an annoyance. In The Crew Motorfest, loading screens and using the menus are quick.

Even though I don't think The Crew Motorfest is a bad game, it's a mediocre one for sure. However, The Forza series is also extremely overrated, so I can say TC Motorfest is around the same quality as Horizon. Forza's slightly better graphics trick people into thinking they are playing the best racing game ever, making sure people overlook the poor game design. So this review applies to the Forza Horizon series as well, they are simply the same boring car-collecting game now, rather than true racers.

BRONZE MEDAL

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27 Comments
Bearsonal May 8 @ 12:04am 
Thanks for the comments :cuphead:
SmokBudFxxkChick May 3 @ 10:12am 
Uh, Guy, Ubisoft did not create Brawlhalla.
Ghost87 May 2 @ 9:49am 
Honestly i was okay with it being a smaller map just for a change with hopes that eventually we'll return to the giant map of america one day that's been massively upgraded with a lot more detail, maybe the crew 3 or 4, but hen after buying it they announced the crew was getting killed off and now i regret buying it knowing eventually it'll be dead. I wont buy another ubisoft game ever again after that and i bought literally every game of theirs and the most expensive editions of each one. All the assassins creeds, all the far cry games, every ghost recon etc etc and was planning to buy skull and bones and that new avatar game 100% until they removed the crew. I refuse to pay for something that will just be taken from me eventually.
riten May 1 @ 12:16pm 
It must be terrible to work there where they basically force u to ctrl cv everytime till it doesnt work.
𝑯𝒂𝒏𝒂𝒃𝒊 May 1 @ 9:58am 
nice review :steamthumbsup:
However, as a keyboard player, i find Forza Horizon's physics and handling way better than the Crew 2 and Motorfest
BEOWULF Apr 30 @ 10:20pm 
I guess all open world racers are FH clones?? come on dude I fuckin hate Ubisoft too but thats a little bit ridiculous
D3M0N_10RD Apr 30 @ 5:22pm 
if your going to say brawlhalla is a clone of smash then with that same reasoning smash is a clone of the outfoxies
Bearsonal Apr 30 @ 5:30am 
If we are thinking like that, Super Smash Bros was a thing back in 1999, and it was immensely successful even back then. Ubisoft not creating Brawlhalla doesn't change the fact that they invest in owning/creating copies of successful products.
xptonile Apr 30 @ 5:27am 
Cool spoiler, Brawlhalla wasn't created by Ubisoft... They bought the studio later in 2018
This game exists since 2014
Bearsonal Apr 30 @ 4:02am 
You are right, it was first planned as a Black Flag expansion but then they reworked on it multiple times, possibly to make the game similar to Sea of Thieves.