209 people found this review helpful
44 people found this review funny
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Not Recommended
0.0 hrs last two weeks / 3.6 hrs on record
Posted: Apr 3, 2021 @ 5:26pm
Updated: Apr 6, 2021 @ 11:36am

OpenTTD suffers from the same problem it has for over a decade: there's no real goal because the economic simulation is lame. You would expect that a game like this would try to simulate supply and demand and then your goal would be to satisfy unfulfilled demand by transporting goods, but the simulation in OpenTTD is completely disconnected from reality. Whatever transport networks you build, the game will magically invent customers for them. I put a bus stop in a town with 1200 people and soon 1400 people were waiting at the bus stop. It's trivially easy to make huge loads of money. Just put airports between two big, distant towns and watch as thousands of people line up to fly back and forth. Did they actually need to go there? No. Building the airport and assigning the transport route created the desire to fly between those two cities. If you move one of the airports, suddenly everyone wants to go there instead. In fact, by default, passengers in the game want to go from any station to any station. They don't even care where they go!

The game starts with a bunch of completely disconnected towns and industries. (How did the towns even get built and populated with no road connections? Why did the industries get created if nobody is supplying their inputs or consuming their outputs?) If the game had a real economic simulation that kind of setup would be completely unworkable. Although featuring simpler transportation networks, Railroad Tycoon 3 did a much better job with the economic simulation and the game.

So ultimately, I can only recommend OpenTTD if you just want a sandbox to build transportation networks in. If you actually want a game to play, or a reason to build those transportation networks, you won't really find it here.
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30 Comments
kit May 5 @ 10:53am 
There is a goal actually. Become the biggest, baddest, most successful CEO by the SCORING END YEAR. By default this is 2050 in the game settings and can be adjusted accordingly. Start a multiplayer game against your friends and see who wins. Simple. Or go to Check Online Content and download some game scripts or scenarios. its simple if you just look mate
Cobra Apr 20 @ 4:23pm 
This review is so true... but I love the game anyway :-D
Jon Lasaga Jul 12, 2023 @ 2:11am 
If you had no means to travel to a place as there was no transport available then someone gave you the means to go to said place would that not increase demand to go there?
Snitz0 Jul 1, 2023 @ 1:26am 
As some other people have mentioned, the goal isnt to "fufill demand", this is a open source *FREE* copy of a 2 and a half decade old game, it's about building overly complicated routes that intersect for no good reason but to force fancier and fancier hubs.
epicpixel21 Aug 9, 2022 @ 3:41pm 
grfs
Adam Feb 7, 2022 @ 7:51pm 
No matter how good your public transit is, I don't think 1400 people will be waiting at a bus stop in a town with 1200 people, as I saw in the game. :-P
Falconek Feb 7, 2022 @ 9:32am 
This is how public transport works in real life: If you build it, people will come. The bigger network you build, the more people will come.
If you don't build it, or network is insufficient, people will use cars.
NorthHopper Dec 4, 2021 @ 8:37pm 
This post raises some good points, however I feel like the author is approaching OpenTTD as a game that just came out in the past few years rather than an open source remake of a game that was originally released in the 1990's. It would be neater if the economy was a bit more in depth but the purpose of the game isn't for there to be a philosophical reason behind the economy, it's to connect different cites, factories, etc by building a transport network, which is a thing the game does extremely well.
Madbags Sep 4, 2021 @ 4:10pm 
nevermind what anyone said I cant even see what's going on, its too small
WaylanderGR Sep 4, 2021 @ 2:18pm 
as an absolute fan of openttd, i agree with this review. don't play this game thinking you'll have to manage an economy or anything.
My personal incentive is to make the most complicated railroads possible while still being as efficient as possible