STEAM GROUP
Worms Ultimate Mayhem Militia W.U.M.M.
STEAM GROUP
Worms Ultimate Mayhem Militia W.U.M.M.
32
IN-GAME
168
ONLINE
Founded
August 26, 2018
Czoło Jun 17, 2020 @ 7:13pm
My first (and probably last) game in WUM
Too long; didn't read: install Gameranger, fire up W4M from 2005 and just enjoy the REAL game.

This review is comming from someone very used to Worms 4 Mayhem, long time fan of Worms too. I fell like I need to point it out so that I don't sound like a hater.

I saw Ultimate Mayhem on sale on G2A for only 2 pounds, so I thought I might aswell get it. Afterall it's just a remade, remastered version of one my favourite games... right?

>Well, first of all: the mouse is just unusable. It shakes to the point where it's not even usable anymore, so I used the arrow keys to make my team and start a game. I thought this 'glitch' was a one-time deal and SURELY it won't be an issue during a match... right?

Well, wrong. It is an issue. I went online to look for help because there has to be some sort of a solution to this. Otherwise this game wouldn't have a rating of 66, I mean, if in a game where you have to use a weapons menu every turn, a glitchy cursor is just unacceptable. Turns out there is no solution. I have to play like this or not at all. ¯\_(ツ)_/¯ Think of all those times you have a few seconds left and you have to select a weapon and shoot asap. With a mouse this unresponsive it's impossible.

I could end it right there.
Seriously, if a game greets you with a cursor that handles like THAT, and it remains like that even during the game when you have to quickly choose a weapon. That's a disqualification right there...

but there is more

>Pretty sure mouse acceleration has been added to the game (probably because it was designed for controllers). Everything feels just less responsive, like your hand with your mouse is in a pot of jelly.

>Blimp camera. I've played the original W4M for hours and hours. I've completed the whole game countless times, which means I'm VERY used to the standard controls, which were fine and nothing needed to be changed. Team 17 changed some thing and it's not 'fine' anymore. Instead of holding 'e' to get the blimp view, you have to toggle it (again, I'm sure it's useful on a gamepad). Why is it bad? Because first person view is activated by pressing and holding 'q'. Which makes it confusung because now 'q' is press and hold and 'e' is toggle. At least let me change that in options.

>Second problem with the blimp camera is that it's tilted each time you use it. In the original game it would always appear at a 90 degree angle right above your worm. Now it appears at a 110/70 angle above your worm and you have to press middle mouse button to fix it. Each time. That makes calling a quick air strike take 2 extra seconds. 2 seconds you're wasting fighting with bad controls. Because of that it's also more difficult to locate the crates. The radar's gonna show you there is a crate right undearneath, but you won't see it because the camera isn't actually looking down, but a bit to the side...

>Thirs problem with the blimp camera is that it has much less sensitivity than the normal 3rd person view camera. I've set my mouse sensitivity to 'low' so that I can comfortably move the camera around the worm, but that means aiming an air strike with the blimp view is now much harder. If I increase the sensitivity to 'medium' the blimp camera is fine but the 3rd person camera is far too fast, which makes whipping it around 180 accurately - impossible. Yet another thing that wasn't an issue in the original game.

>The secondary action camera thing. It's just annoying. I think a lot of people like it... I don't. It makes using Sheep in pinch situations really difficult, since for the first few seconds the camera following the sheep is the one in the corner instead of just having the regular camera follow it. Only after your 'retreat time' is up, the smaller window goes full screen and then you can actually see where the sheep is going. But it's too late and it's run past it's target or you blew it up too soon because the screen is too small to judge the distance. Yet another another thing that was never an issue in the original game. I can see how that extra screen can be a cool gimmick, but not everyone has to like it. It's obstructing 1/4th of the screen, just simply let me turn it off in the options, why is it so much to ask for?

>Besides that nothing really feels 'right'. The way worms jump and move around feels different, the jetpack has been changed too, I think, but maybe it's just me. In W4M I always wished there were more platforming levels, because moving around was so much fun. In WUM it would be hell.

>First person view now turns the worm around instead of the camera. It's difficult to explain, but in case you actually care... In W4M if your worm is facing the camera and you press 'q' to go into first person and then release 'q', you will now have the camera behind you and the worm will still be facing the same way. It's a very easy way to turn around 180 degrees, just tap 'q', it's that easy. It might not sound important, but in a game where you have less than a minute to make your move, shredding that half a second each time you turn around adds up.
In WUM if your worm is facing the camera and you do the 'q'-tap the camera will stay where it was and the worm will turn around, so that now it's facing the other way. So if I wanna turn around I actually have to move the camera around with the mouse and like I said earlier, there seems to be mouse acceleration which makes precise camera control more difficult. Another thing that didn't need to be changed, another thing I never had a problem with, but now I do. I'm sure more 'casual' players won't really care, but I'm not a casual player, I'm actually a proper fan of Worms and not being able to do my q-tap 180... it's like not having a reverse gear in a car.

>The new crosshair for some weapons is just bad. I thought it would be cool, different crosshairs for weapons where you can dose the strength of a shot/throw sounds useful. It's not. I bet some people like it. I don't. The could just let me change it in the options but they didn't.

>First person camera sucks too. I don't even have the energy to describe it, just open W4M and play a single game, then open WUM and play a single game, you will notice a difference.

You might think these are just 'minor things' that you can get used to. And you're right, they are minor things, but they add up to make for a miserable experience. In W4M I used to play 1 vs 15 hard bots, just for fun. I've had to restart probably over a hundred times, but I've managed to win like 2 or 3 times (don't remember the settings though, it was one of the default ones though). I guess you could say I was decent at the game. WELL, in WUM I lost a 4v4 to a Hard AI. Not 1 vs 15, not 1 vs 5, not 2 vs 4. A simple, even 4 v 4 is a pain just because of all those changes that make it a bit more difficult to play. And I guess I could 'just get used to it', yeah, I could get used to the horrid cursor movement that should've been fixed on day 1, I could get used to the inconsistent mouse sensitivity, bad blimp camera, no q-taps, bad crosshair and everything feeling just weird and out of place. But why? I have the bettter, original version, the one I'm used to, the one I basically grew up with, why would I put up with this garbage? Updated graphics and W3D maps really aren't worth it (I could just mod the W3D maps to W4M lol). What made me buy WUM was the multiplayer. I had this idea of making a competitive tournament in Ultimate Mayhem, just like people do it in Armageddon. But you can't possibly have a competition in a game that handles like this.

Here's a statement that should put things into perspective: I've had more fun in Worms Forts than in Ultimate Mayhem. F'ing W O R M S F O R T S is more fun than this. I'm serious. I wouldn't mind playing a game of Forts right this very moment. I would mind playing another turn of WUM though.

Which brings me to my final point. Just play Worms 4. It's better I promise. GameSpy is dead (RIP) but you can download Gameranger for free and still play with people online. If we wanna revive the multiplayer scene for the 3D releases of the Worms series, we should do it with the good, proper games, not broken remasters.
Last edited by Czoło; Jun 18, 2020 @ 4:33am
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Showing 1-9 of 9 comments
Dynospectrum Jun 18, 2020 @ 5:18am 
Valid criticisms (admittedly I have no mouse control issues myself), but I'm confused why you posted a review here in the group discussions instead of just posting a review?
Last edited by Dynospectrum; Jun 18, 2020 @ 5:22am
Czoło Jun 18, 2020 @ 6:49am 
Originally posted by Dynospectrum:
Valid criticisms (admittedly I have no mouse control issues myself), but I'm confused why you posted a review here in the group discussions instead of just posting a review?

I was going to use this as a review, but there is a limit of only 500 signs in a review, so I just mentioned that I made this post on the WUM Militia group. If anyone cares, they will come here to read it.

Does your mouse actually move around completely smoothly? Mine feels like it 'jumps' between some invisible tiles on the screen. Worms 4 Mayhem works normally though, so it's not the mouse that's the issue, it's the game.
Dynospectrum Jun 18, 2020 @ 8:38am 
Originally posted by controller:
I was going to use this as a review, but there is a limit of only 500 signs in a review, so I just mentioned that I made this post on the WUM Militia group. If anyone cares, they will come here to read it

This is wrong, the character count for a review is 8000, not a measly 500. Your review is 8155 characters, surely you could trim some of the fat here. But that's not really the issue, is it? You got irritated by a short, bad experience with the game and decided to take out your anger by writing up a rambling rant. Rather than do any amount of troubleshooting on your issues you just assumed the game was "broken." Rather than post this like a normal review, you chose to bring it here for more visibility. Well this isn't exactly the best place to wax poetic about how bad Worms: Ultimate Mayhem is; We're a group dedicated to the damn game! If you think everyone is facing the same issues you're facing with the game then you're wrong. You're double-wrong if you think people from here are gonna flock to download Gameranger and play W4M with you. Not after this inarticulate, incoherent mess that you slagged up into our discussion boards. Who even are you anyway? You have less than 2 hours in W:UM, no one from the group knows or has played with you... Maybe a W4M group would be a better fit for you, friendo
Last edited by Dynospectrum; Jun 18, 2020 @ 8:42am
Czoło Jun 18, 2020 @ 8:49am 
Originally posted by Dynospectrum:
Originally posted by controller:
I was going to use this as a review, but there is a limit of only 500 signs in a review, so I just mentioned that I made this post on the WUM Militia group. If anyone cares, they will come here to read it

This is wrong, the character count for a review is 8000, not a measly 500. Your review is 8155 characters, surely you could trim some of the fat here. But that's not really the issue, is it? You got irritated by a short, bad experience with the game and decided to take out your anger by writing up a rambling rant. Rather than post it like a normal review, you chose to bring it here for more visibility. Well this isn't exactly the best place to wax poetic about how bad Worms: Ultimate Mayhem is; We're a group dedicated to the damn game! If you think everyone is facing the same issues you're facing with the game then you're wrong. You're double-wrong if you think people from here are gonna flock to download Gameranger and play W4M with you. Not after this inarticulate, incoherent mess that you slagged up into our discussion boards. Who even are you anyway? You have less than 2 hours in W:UM, no one from the group knows or has played with you... Maybe a W4M group would be a better fit for you, friendo


Oh, if it's 8000 signs, then I will gladly post this whole thing as a review. I still stand by everything I said in it, I might edit it a bit so it's not as incoherent but my point still stands. WUM controlls much worse than W4M making it way less fun. The problem is noone plays W4M anymore due to GameSpy going under.
Skrytociemny Dec 9, 2020 @ 3:58pm 
ultimate mayhem has worms 3d story mode and you canot buy worms 3d anymore so ultimate mayhem wins in my book
Great Blue May 25, 2021 @ 4:08am 
Originally posted by Dynospectrum:
Originally posted by controller:
I was going to use this as a review, but there is a limit of only 500 signs in a review, so I just mentioned that I made this post on the WUM Militia group. If anyone cares, they will come here to read it

This is wrong, the character count for a review is 8000, not a measly 500. Your review is 8155 characters, surely you could trim some of the fat here. But that's not really the issue, is it? You got irritated by a short, bad experience with the game and decided to take out your anger by writing up a rambling rant. Rather than do any amount of troubleshooting on your issues you just assumed the game was "broken." Rather than post this like a normal review, you chose to bring it here for more visibility. Well this isn't exactly the best place to wax poetic about how bad Worms: Ultimate Mayhem is; We're a group dedicated to the damn game! If you think everyone is facing the same issues you're facing with the game then you're wrong. You're double-wrong if you think people from here are gonna flock to download Gameranger and play W4M with you. Not after this inarticulate, incoherent mess that you slagged up into our discussion boards. Who even are you anyway? You have less than 2 hours in W:UM, no one from the group knows or has played with you... Maybe a W4M group would be a better fit for you, friendo
I mean you cant just tell someone they're wrong, first you agree with him and now you get mad at him? i know this is a year late but its very important for people to know about the problems of the game hes seen, as I myself have also experienced these mouse problems and issues related to menuing, although my fix was merely shaking the mouse as fast as I can to make the menu work, (which fails 50% of the time, but it works for the other half I suppose). And I used to play on console alot for the game, so like, if you look at my hours and do the same thing you did with this dude and went "you dont have as much experience", i played it over like, different systems, and I also completed the game which i think theres achievements for. Choosing to write bad about a game isnt actually a bad thing to do, especially if theres people like me who experience stuff like him, i'm sure theres some people who'd prefer his method, just like people use gamespy to play old star wars battlefronts. I'm not personally mad at you but its good to be aware that there are flaws with the game as it has aged, and if your leading such an active community you need to find people or if you know how yourself, find a way to make these issues not happen, perhaps a community patch within your group.
Great Blue May 25, 2021 @ 4:10am 
My suggestion is to start finding people who might have experience working with Lua, as thats part of the game code I think, I still think its relevant today, and if your community is active, maybe theres someone whos willing to research into it? Just a idea though to try and help!
joey12313 Jul 6, 2021 @ 7:33pm 
"You're double-wrong if you think people from here are gonna flock to download Gameranger and play W4M with you." i was actually gonna do that
joey12313 Jul 6, 2021 @ 7:36pm 
"perhaps a community patch within your group" thats good dew it
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