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STEAM GROUP
Vidsquish vidsquish
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Founded
June 2, 2017
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English
Superkao47 Aug 2, 2018 @ 4:21pm
Profile for Yakuza 0 (.USM)
Yakuza 0 just released and even though Sega claimed that it had ultrawide support, it's really cropped vert- ultrawide. In-game ultrawide can be achieved through changing the target aspect in the .ini, but in turn that makes the pre-rendered cutscenes stretched.

Seeing as Nier Automata also uses the .usm file type, I tried to use the Nier profile to convert the Yakuza 0 cutscenes. It actually worked for the video itself, but there's no audio after the conversion.

I'm new to vidsquish, but would anyone out there be able to create a custom profile for Yakuza 0 based on the Nier profile?
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Showing 1-7 of 7 comments
Lulech23 Aug 17, 2018 @ 2:34pm 
Sorry for the late reply. I've been having issues with Steam notifications lately, but I think I've got it sorted now.

Nier's cutscenes don't actually store audio in the video files, which is why you're not getting any audio out of the Vidsquish profile either.

If you can send me a sample .usm from Yakuza 0 I can look into this.
Superkao47 Aug 17, 2018 @ 2:47pm 
Originally posted by Lulech23:
Sorry for the late reply. I've been having issues with Steam notifications lately, but I think I've got it sorted now.

Nier's cutscenes don't actually store audio in the video files, which is why you're not getting any audio out of the Vidsquish profile either.

If you can send me a sample .usm from Yakuza 0 I can look into this.

Thanks for the reply. I never thought that the audio would be stored elsewhere, but that makes sense. I'm not too familiar with vidsquish, I only learned about it through the WSGF thread about Yakuza 0 when the game released, which I'll link here:
http://www.wsgf.org/forums/viewtopic.php?f=64&t=32735&p=172603#p172603

I've uploaded one of the Yakuza usm files here:
https://mega.nz/#!TyYWkS4S!Fj4d16lIOq7L4LbT2mJ9MvmsLblzcg9tz8rESu4vlBs
Lulech23 Aug 17, 2018 @ 3:28pm 
Great, thanks.

So, I got a bit nervous when I peeked into the .usm and found ADX audio, which I can decode but not re-encode (the way some games store different channels in the format is very complex). Fortunately, a quick look at the file header revealed it to be HCA audio in disguise, which I can definitely work with.

In fact, I've already got a rough script together that can unpack, modify, and repack Yakuza 0 cutscenes successfully! :)

It'll require an update to Vidsquish since there's currently no library included for handling HCA audio, but that's an easy fix. I'd say you can safely expect to see a built-in profile for this soon!
Superkao47 Aug 17, 2018 @ 3:51pm 
That's awesome! Thanks so much for your hard work. Hopefully Sega will keep their word on the next Yakuza PC game and have actual Ultrawide support (which they still claim on their store page).
Lulech23 Aug 17, 2018 @ 6:26pm 
Profile has been created. I don't have the game to test, so would you mind dropping these files[www.dropbox.com] into your Vidsquish directory, overwrite, and report back to me if it works?
Superkao47 Aug 17, 2018 @ 8:32pm 
Finally finished the conversion. I did:
21:9 aspect ratio
reduced resolution profile
letterbox/pillarbox
30fps
High quality compression

And it works like a charm! The opening video is pillarboxed and has complete audio.

I'll run another test with a high res profile, 60fps, and low quality compression later, but everything looks good so far. Thanks again!
Lulech23 Aug 17, 2018 @ 8:36pm 
Awesome! I am curious to hear how 60 FPS goes. If the game doesn't lock framerate during cutscenes that'd be great news.
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Showing 1-7 of 7 comments
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