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Transport Fever 2 Mac/Vulkan Beta TF2Testing
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Transport Fever 2 Mac/Vulkan Beta TF2Testing
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All Discussions > Old Issues > Topic Details
ajax_post Jul 20, 2023 @ 9:04am
Fixed on 35716 - Crash When Attempting To Delete Save [35715]
Build 35715

The delete game confirmation is shown and then the game crashes. Happens on both pre-beta and beta saves.

"Assertion Failure: Assertion `index >= 0 && index < (int)m_data -> fileNamesData.size()' failed"

STDOUT.TXT:
==========

user data folder: D:/Steam/userdata/71890028/1066780/local/
starting up build version: 35715

__CRASHDB_INIT__
PreventSetUnhandledExceptionFilter: 1
Found 832 mods
language: en
locale: en_US
eatglobal: init [D:/Steam/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal_v2_31.lua] (Version 2.31)
eatglobal: init [D:/Steam/steamapps/workshop/content/1066780/2481165825/res/scripts/eatglobal_v2_29.lua] (Version 2.29)
eatglobal: init [D:/Steam/steamapps/workshop/content/1066780/2104351233/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
Loaded 833 of 833 mod descriptions from disk
Update of mod descriptions: 951.339 ms



========================================
Startup at Thu Jul 20 16:50:29 2023
========================================



seed: 1689868229
Dropped conflicting key default assignment for selectTerrain (5): collides with selectTerrainModifier (5)
Dropped conflicting key default assignment for selectWater (3): collides with selectWaterBuildings (3)
Dropped conflicting key default assignment for selectAir (4): collides with selectAirBuildings (4)

double buffering: 1
sample buffers: 0
samples: 0 (0)
swap interval: 0
video memory: 6144 MB

============================================================

OpenGL version: 3.2.0 NVIDIA 536.40
Renderer (vendor): NVIDIA GeForce GTX 1660/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler

============================================================

__CRASHDB_RENDERER__ OpenGL|NVIDIA Corporation|NVIDIA GeForce GTX 1660/PCIe/SSE2|3.2.0 NVIDIA 536.40|||1.50 NVIDIA via Cg compiler
ARB_base_instance: 1
ARB_bindless_texture: 1
ARB_debug_output: 1
ARB_instanced_arrays: 1
ARB_tessellation_shader: 1
ARB_shader_storage_buffer_object: 1
ARB_texture_compression_bptc: 1
ARB_timer_query: 1
EXT_texture_compression_s3tc: 1
EXT_texture_filter_anisotropic: 1
NVX_gpu_memory_info: 1
ARB_vertex_attrib_binding: 1
KHR_debug: 1
StreamingTexturePool: setting hard memory limit: 671088640; soft limit: 503316480; cache limit: 335544320
adding archive res/textures/ui/ui.zip
opened device OpenAL Soft
sampling rate: 48000 Hz

Started in UI Mode Classic
Build: Build 35715 Windows 64-bit
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip

...
adding archive mods/urbangames_campaign_mission_01_1/res/audio/effects/effects.zip
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
adding archive res/textures/ui/ui.zip
adding archive mods/urbangames_legacy_vehicle_pack_1/res/misc.zip

...
adding archive dlcs/urbangames_deluxe_pack_1/res/textures.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2300784199/res/repainter pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/1916488459/res/res.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2305273678/repainter_pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2302102834/repainter_pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2181776117/repainter_pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2021198183/res.zip
.. ignoring archive content res/textures/ui/models_20/vehicle/train/class_158_atp@2x.tga: file exists outside archive and is preferred
.. ignoring archive content res/textures/ui/models_20/vehicle/train/class_158_atp_cblend@2x.tga: file exists outside archive and is preferred

...
.. ignoring archive content res/textures/ui/models_small/vehicle/train/class_158_wyr_cblend@2x.tga: file exists outside archive and is preferred
Thread did not respond to ping. Possible hang detected!
Found 832 mods
Loaded 1 of 833 mod descriptions from disk
Update of mod descriptions: 123.119 ms
Mods changed, recreating data...
adding archive mods/urbangames_campaign_mission_18_1/res/audio/effects/effects.zip

...
adding archive mods/urbangames_campaign_mission_01_1/res/textures.zip
adding archive dlcs/urbangames_preorder_pack_1/res/misc.zip
adding archive dlcs/urbangames_preorder_pack_1/res/textures.zip
adding archive dlcs/urbangames_deluxe_pack_1/res/misc.zip
adding archive dlcs/urbangames_deluxe_pack_1/res/textures.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2300784199/res/repainter pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/1916488459/res/res.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2305273678/repainter_pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2302102834/repainter_pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2181776117/repainter_pack.zip
adding archive D:/Steam/steamapps/workshop/content/1066780/2021198183/res.zip
.. ignoring archive content res/textures/ui/models_20/vehicle/train/class_158_atp@2x.tga: file exists outside archive and is preferred

...
.. ignoring archive content res/textures/ui/models_small/vehicle/train/class_158_wyr_cblend@2x.tga: file exists outside archive and is preferred
Settings:
- numSamples: 4
- textureQuality: 1
- terrainTextureResolution: 1
StreamingTexturePool: setting hard memory limit: -1; soft limit: -1; cache limit: 335544320
Found 832 mods
Loaded 1 of 833 mod descriptions from disk
Update of mod descriptions: 135.942 ms
Found 832 mods
Loaded 1 of 833 mod descriptions from disk
Update of mod descriptions: 126.445 ms
Found 832 mods
Loaded 1 of 833 mod descriptions from disk
Update of mod descriptions: 135.166 ms
Thread did not respond to ping. Possible hang detected!
Thread did not respond to ping. Possible hang detected!
urban_games/train_fever/src/Game/UI/Components/BackendSavegameListDataProvider.cpp:455: const struct UI::SaveGameData &__cdecl UI::BackendSavegameListDataProvider::GetSaveGameData(int) const: Assertion `index >= 0 && index < (int)m_data->fileNamesData.size()' failed.
__CRASHDB_DUMP__ 0375bf28-eace-469a-af21-02667d7c60c8
Exception type: Fatal error

Details:

Assertion Failure: Assertion `index >= 0 && index < (int)m_data->fileNamesData.size()' failed.

Minidump: D:/Steam/userdata/71890028/1066780/local/crash_dump/0375bf28-eace-469a-af21-02667d7c60c8.dmp

In file: urban_games/train_fever/src/Game/UI/Components/BackendSavegameListDataProvider.cpp:455

In function: const struct UI::SaveGameData &__cdecl UI::BackendSavegameListDataProvider::GetSaveGameData(int) const


__CRASHDB_CRASH__ struct AssertException: urban_games/train_fever/src/Game/UI/Components/BackendSavegameListDataProvider.cpp:455: const struct UI::SaveGameData &__cdecl UI::BackendSavegameListDataProvider::GetSaveGameData(int) const: Assertion `index >= 0 && index < (int)m_data->fileNamesData.size()' failed.
Last edited by ajax_post; Jul 24, 2023 @ 3:24am
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Showing 1-2 of 2 comments
matthias.guertler Jul 20, 2023 @ 11:55pm 
Hi ajax,

yes, we are aware of this unfortunate issue and are working on a fix for that.

Best regards,
Matthias Gürtler
ajax_post Jul 24, 2023 @ 3:23am 
It works now, thanks! :steamthumbsup:
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Showing 1-2 of 2 comments
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