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MaiYass Apr 23, 2017 @ 2:50pm
How do you enable tranparent viewmodels?
So I found out Toonhud already has the text in the hudlayout text file to enable transparent viewmodels, but how do you actually enable it?
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Showing 1-6 of 6 comments
The Head Iliev Apr 23, 2017 @ 4:08pm 
Go in the editor, and check the box for transparent viewmodels near the meters section
Also, don't enable transparent viewmodels if you're playing in DirectX 8, else your screen in-game will be solid white,
Hope i helped
Last edited by The Head Iliev; Apr 23, 2017 @ 4:10pm
MaiYass Apr 23, 2017 @ 4:15pm 
Originally posted by darkySp:
Go in the editor, and check the box for transparent viewmodels near the meters section
Also, don't enable transparent viewmodels if you're playing in DirectX 8, else your screen in-game will be solid white,
Hope i helped
how do you access the editor?
The Head Iliev Apr 24, 2017 @ 5:11am 
toonhud.com
Log-in with your Steam account, and go to "My themes"
From there, you can create your own theme and customize it the way you want.
MaiYass Apr 24, 2017 @ 9:07am 
Originally posted by darkySp:
toonhud.com
Log-in with your Steam account, and go to "My themes"
From there, you can create your own theme and customize it the way you want.
I created my own theme, and enabled transparent viewmodels, however they don't seem to be working (I do not use dxlevel9 so that's not what's causing it)
The Head Iliev Apr 24, 2017 @ 9:36am 
Originally posted by Tom The Sexy Bones:
Originally posted by darkySp:
toonhud.com
Log-in with your Steam account, and go to "My themes"
From there, you can create your own theme and customize it the way you want.
I created my own theme, and enabled transparent viewmodels, however they don't seem to be working (I do not use dxlevel9 so that's not what's causing it)
If you're not on dxlevel 90, they won't be transparent. If you want transparent viewmodels, get dxlevel90 and not 81. Also, just remembered something that you may find useful if your TF2 drops in frames during the usage of ToonHud.
Go in Team Fortress 2 > bin
In there, there's a file called "vpk"
Make a shortcut of it on your desktop.
After that get the "toonhud" folder and drag it onto the vpk shortcut, it'll create a .vpk file, which should be exactly: "toonhud.vpk"
Drag this file in Team Fortress 2>tf>custom
What it does, is, it basically compiles all the files in the toonhud folder into 1 file, meaning that the game will need less time to read the files, helps with loading a little bit and so does with fps as far as i know. Also, if you make your toonhud folder into a .vpk file, all the custom fonts from the hud aren't gonna be active, so it'll leave you with the default bold font.
This should be all
MaiYass Apr 24, 2017 @ 9:37am 
Originally posted by darkySp:
Originally posted by Tom The Sexy Bones:
I created my own theme, and enabled transparent viewmodels, however they don't seem to be working (I do not use dxlevel9 so that's not what's causing it)
If you're not on dxlevel 90, they won't be transparent. If you want transparent viewmodels, get dxlevel90 and not 81. Also, just remembered something that you may find useful if your TF2 drops in frames during the usage of ToonHud.
Go in Team Fortress 2 > bin
In there, there's a file called "vpk"
Make a shortcut of it on your desktop.
After that get the "toonhud" folder and drag it onto the vpk shortcut, it'll create a .vpk file, which should be exactly: "toonhud.vpk"
Drag this file in Team Fortress 2>tf>custom
What it does, is, it basically compiles all the files in the toonhud folder into 1 file, meaning that the game will need less time to read the files, helps with loading a little bit and so does with fps as far as i know. Also, if you make your toonhud folder into a .vpk file, all the custom fonts from the hud aren't gonna be active, so it'll leave you with the default bold font.
This should be all
I just realised I didn't enable transparent viewmodels, I'm a fucking idiot....
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Date Posted: Apr 23, 2017 @ 2:50pm
Posts: 6