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回報翻譯問題
I realize there are people who are spending tons of money on badges but they are few and far between. There is no reason for one of them to switch teams everyday for no reason other than to add fairness to a contest.
Assuming that riigging the contest is all by reddit ok lets say that was possible, however it costs a lot of money for all those cards/badges and here is the most important part... if you look at the margins of victory it has been lately its absolutely ridiculous to think that a group of people ANY group of people would collectively spend that much money on a stupid contest THAT FAR BEYOND what it takes to win. No one would run up the score that much if it was costing them to do so... furthermore they could just save the cards/tokens for the next day and save money. Why spend all that extra for no reason at all? This is why you argument fails more than any other reason.
IE they would stop crafting so many badges when the day has already been won... doubling and tripling the next teams point level is just an utter waste of time and money.
Lastly if you look at the other teams being so close in point value that makes no sense at all. It would imply that teams were crafting badges fairly evenly which would imply that teams are extremely well balanced everyday. I highly doubt that to be the case as even if the teams are balanced there is no way in hell to balance them everyday that closely... we are talking about 3-4 teams that are within 1000 points of each other in a contest where there are 150K + points scored by these teams.
Even by the absolute worst racing game standards that level of rubber banding is retarded.
As is the assertion that 113 million reddit users are all manipulating some ultimately pointless steam contest.
WHICH is what this is... a pointless contest.
Which is why I dont buy that level of participation... not to mention the 113 million user count is also pointless because there are so many reddit pages that dont get used.
I use reddit and I only ever go to one page. I really doubt even 10K users go to the steam contest reddit and far less than that would go along with a badge crafting schedule that serves them no benefit.
Perhaps Reddit users are crazy?
See questions 2 and 3. It's not just reddit. Reddit is a vehicle of spreading news. Saying it's one small subreddit is a thoroughly discredited strawman argument.
Firstly, there are 6 subreddits alone which are dedicated specifically to gaming the system, and there are front page mentions of it on some oft he most popular subreddits such as /r/steam and /r/pcmasterrace etc... not to mention on the front page of reddit itself, where the steam sale took the 4th slot for top headlines of the day.
Secondly, that's not how reddit works. Reddit is like an RSS feed for following news from other sites. It's a link sharing site. It doesn't generate these ideas, only helps spread them. The fact that it's on reddit only shows that it's a popular idea in the mind of the internet.
See question 7. That's not how their plan works. They're not switching teams. They're just picking and choosing which days they craft and which days they bide their time. It's very efficient and couldn't be much simpler. It actually costs them less money overall to sway the competition than it takes regular players to participate.
See question 7 again. players on the winning team need to craft at least one point to qualify for the prize that day which is awarded to the winning team. Let's say it takes only 350k points to have a guaranteed win. The people participating in the plan will sotp crafting and using tokens en-masse at that point, however, what of the other ~100,000+ people on the team? each of them needs at least one point, and a summer adventure card badge nets you ten. If they average 2-3 points each in their efforts to qualify, that adds up to the numbers you're seeing.
See question 4. I can't refute this any more thoroughly than I already have in my post above.
It really looks to me like you didn't read or just ignored my post above in its entirety. Please read it before posting more comments I've already discredited.
See question 4 and also my reply directly below yours.
I could go into a long explanation on the psychological study of predisposition to gambling addiction and how it relates to the behavioral patterns in this sort of microtransactional collect-and-win sort of thing, and how the sort of positive reinforcement and feeling of ownership from collecting things and earning rewards for a team relates to dopamine levels, etc... but I really don't want to. In short, let me just say that playing the powerball doesn't make any statistical sense either, but millions of people still do it every day.
I believe the bigger point in undermining the competition--not in participating, mind you, but just in gaming it--is that people really DON'T like the sort of pointless spending and behaviors the competition was causing, and wanted to break the cycle.
As I said in question 11, I encourage just enjoying the sale for the games and recognizing that this is all just a pointless game not worth fighting over.
See question 13.