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Steam Universe Steam U
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Steam Universe Steam U
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All Discussions > Steam Machines > Topic Details
xiaox Oct 18, 2013 @ 3:08am
Can I play Grand Theft Auto V in Steam Machines?
:D:
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Showing 1-11 of 11 comments
desentizised Oct 18, 2013 @ 3:47am 
As soon as GTA 5 comes out for Windows it will depend on the streaming-function of Steam. So if you only want to play GTA 5 on a Steam Machine you will need a capable Windows PC at home which can run the game, the Steam Machine will only stream it.
xiaox Oct 18, 2013 @ 4:10am 
Originally posted by desentizised:
As soon as GTA 5 comes out for Windows it will depend on the streaming-function of Steam. So if you only want to play GTA 5 on a Steam Machine you will need a capable Windows PC at home which can run the game, the Steam Machine will only stream it.
OK...I got a PS3, can I do this with PS3?
desentizised Oct 18, 2013 @ 4:14am 
I'm going to answer this question with another question. Can you run Steam on your PS3?
xiaox Oct 18, 2013 @ 6:15am 
Originally posted by desentizised:
I'm going to answer this question with another question. Can you run Steam on your PS3?
I don't know, because I am a new user of PS3(I more like to play PC games not PS3)
paulcd2000 Oct 18, 2013 @ 9:20am 
Originally posted by xiaox:
Originally posted by desentizised:
I'm going to answer this question with another question. Can you run Steam on your PS3?
I don't know, because I am a new user of PS3(I more like to play PC games not PS3)
No, you can't. You need to run Steam on a Windows (or Mac) machine, and then stream the games from that machine to the Steam Machine. Unless GTAV gets ported to SteamOS, which I don't think is especially likely.
StevenRaith Oct 18, 2013 @ 9:46am 
The RAGE engine (that GTA5 runs on) has been ported to OS X for Max Payne 3 so from a technical standpoint, I don't see why it wouldn't be technically possible to do it.

It's more down to marketing, projected sales, and cost/benefit.

I've said it before and I'll say it again - most major game engines can be targeted for UNIXy (Mac OS, BSD, Linux) platforms - it's purely down to the publisher to decide if they want to put the money into actually doing that, if they think they'll see a return on it.
paulcd2000 Oct 18, 2013 @ 3:02pm 
Originally posted by StevenRaith:
The RAGE engine (that GTA5 runs on) has been ported to OS X for Max Payne 3 so from a technical standpoint, I don't see why it wouldn't be technically possible to do it.

It's more down to marketing, projected sales, and cost/benefit.

I've said it before and I'll say it again - most major game engines can be targeted for UNIXy (Mac OS, BSD, Linux) platforms - it's purely down to the publisher to decide if they want to put the money into actually doing that, if they think they'll see a return on it.
Every game engine can be targeted for every platform. That's not really a contentious point to make. Every (major) platform has APIs to do all the things game engines need; they just tend to have different ones. Or, if they have a common one (like OpenGL), it's newer, and so less used. The issue isn't whether it's possible, it's how difficult it is (For new engines, not very. For old ones, potentially extremely) and how much benefit it will produce. I am certain they could port GTA V to linux; I just don't know that they will. If Steam OS takes off, I wouldn't be surprised if many of the modern major game engines were ported, and new versions of the popular games that run on them released.
StevenRaith Oct 19, 2013 @ 2:33pm 
In all honestly, it's nothing ot do with how difficult it is - it's all about ROI - return on investment.

It might take £500,000 of dev time to make GTA5 run nice on Linux - but it they can see £5,000,000 in sales, they'll do it, no question, and they'll burn the midnight oil to do so.

It's all about how much profit a linux port could make, and it's about absolutely *nothing* else.
paulcd2000 Oct 21, 2013 @ 8:54am 
Originally posted by StevenRaith:
In all honestly, it's nothing ot do with how difficult it is - it's all about ROI - return on investment.

It might take £500,000 of dev time to make GTA5 run nice on Linux - but it they can see £5,000,000 in sales, they'll do it, no question, and they'll burn the midnight oil to do so.

It's all about how much profit a linux port could make, and it's about absolutely *nothing* else.
You just quoted two numbers. One is the revenue a port would make; the other is the cost. The definition of profit is net revenue minus cost. This means that how difficult it is does matter; that affects the cost portion of the equation.
desentizised Oct 21, 2013 @ 2:18pm 
Yeah so if the first number is higher than the prospected second one, they won't do it. That's what he said.
StevenRaith Oct 21, 2013 @ 2:43pm 
Thanks. I didn't think that needed explaining. But porting an engine isn't some marvel of engineering (unless it was explicitly built around one system - which RAGE certainly was not); if it can be compiled to Xbox and PS3, then porting to Linux is no harder, potentially even easier as it's an open platform - it's literally just a case of whether there's a financial case for it, nothing more.
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All Discussions > Steam Machines > Topic Details
Date Posted: Oct 18, 2013 @ 3:08am
Posts: 11