Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The two areas that are frustrating for me are:
1. The circular placement is not easy to follow. There is a reason wby circular mazes are some of the hardest to solve. Our brains aren't set up to search that way.
2. The track pad is difficult to land quickly into the "quads" of text. I would often slide past the one i was aiming for. This could be solved though with a physical feedback bump as you transition though.
I'm going to buy a mini wireless keyboard, not only for chating on Steam, also for using the computer outside Big Picture, and like a remote.
http://img.rakuten.com/PIC/51433502/0/1/500/51433502.jpg
The left touch pad has pointer functions just like the right, but for some reason, most games simply have WASD bound to it. So movement works exactly like it does with PC/D-Pad on a controller. The issue is that unlike a joystick with variable speed (move the stick more, you go from walk to run), the transitions on the steam controller between directions is very abrupt. On a keyboard it's not an issue seeing as you have 4 fingers hovering over the WASD at any given time, but the steam controller suffers in that regard a bit.