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In my country for example:
Nvidia GTX 960: U$D 390
Radeon R9 280: U$D 373
https://sonnekfit.files.wordpress.com/2014/01/anchorman.jpg
PS:
Reading about this, I found something curious:
The Liverpool GPU (Playstation 4) is not DX compatible, but is indeed OPENGL 4.2 compatible...
The fact that Orbis OS is a fork of FREEBSD (Unix), and the fact that SteamOs is a fork of Debian (Linux=Unix clon), makes me see SteamOS and OrbisOS as cousins...
So, I see potential portability between games for OrbisOS and games for SteamOS.. Both Metro Redux are solid evidence of that.
What's funny is Linux actually does have a native DirectX 9 (well Direct3D 9) implementation in Mesa's Gallium3D. It's used exclusively for a special Wine versions but one could theoretically develop native Linux games using Direct3D 9 and it would work! However, games that use Linux Direct3D would require the open-source AMD (r600g & RadeonSI) or Nvidia (Nouveau) drivers; the proprietary graphics drivers nor Intel drivers are supported.
SteamOS 153 / VaporOS 2 is does not work with the GTX 960 :(
So, how I can expect to buy the GTX 960 if SteamOS doesn´t work?
My question is:
The GTX 960 never work on SteamOS or just the update 153 made some mistakes?
That is because the card is too new. The chip was released in January 22 and is supported from the driver 346.35 and up.. SteamOS, at this moment, use the 343.22, that is outdated for that GPU...
So the same fate has the 970 and 980.
Maybe we can pray for the next update of SteamOS