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Relatar problema de tradução
Thanks for your efforts. Really useful tool.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at SaveParser.SaveParser.formMain_Shown(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnShown(EventArgs e)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
SaveParser
Assembly Version: 1.43.2.1
Win32 Version: 1.43.2.1
CodeBase: file:///C:/Users/mag_p/Desktop/SaveParser/SaveParser.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
RoninXLibrary
Assembly Version: 1.16.0.0
Win32 Version: 1.16.0.0
CodeBase: file:///C:/Users/mag_p/Desktop/SaveParser/RoninXLibrary.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4455.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
SaveParserLibrary
Assembly Version: 1.38.2.0
Win32 Version: 1.38.2.0
CodeBase: file:///C:/Users/mag_p/Desktop/SaveParser/SaveParserLibrary.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
-----------------------------------------------------------------------------------
What do I do to fix this? I can't change games...nor do anything really. I used to use save parser in the past and never had this kind of error.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at SaveParser.SaveParser.formMain_Shown(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnShown(EventArgs e)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
SaveParser
Assembly Version: 1.43.2.1
Win32 Version: 1.43.2.1
CodeBase: file:///D:/Downloads/SaveParser/SaveParser/SaveParser.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
RoninXLibrary
Assembly Version: 1.16.0.0
Win32 Version: 1.16.0.0
CodeBase: file:///D:/Downloads/SaveParser/SaveParser/RoninXLibrary.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
SaveParserLibrary
Assembly Version: 1.38.2.0
Win32 Version: 1.38.2.0
CodeBase: file:///D:/Downloads/SaveParser/SaveParser/SaveParserLibrary.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
The ini file looks like this:
G E N E R A L I N F O R M A T I O N S
----------------------------------------------------------------------------------------------------
# Please do not delete any entries (lines containing an equal sign) even if not needed
P A T H S
----------------------------------------------------------------------------------------------------
- a double backslash as separator is for path values not needed
# Total War Games:
- for games installed via Steam, entries for path value will be used from registry
- for games not installed, path value can be left empty
gamePath_W2 = C:\Steam\steamapps\common\Total War WARHAMMER II
gamePath_W =
gamePath_A =
gamePath_R2 =
gamePath_S2 =
gamePath_N =
gamePath_E =
gamePath_B =
gamePath_3K =
# External Tools Paths:
EditSF_Path =
PFM_Path =
# SaveParser Paths:
- path for menu item "Tools \ export table"
exportPath = D:\Temp
- path containing the batch scripts
scriptPath = \Scripts
- paths for customizable menu entry in "Tools \ open data file"
customFileMenuName = Data Sheet
customFileCommand = D:\Programme\Open Office 4\program\scalc.exe
customFileArg = D:\Data\Game Data\Total War\Rome 2\Rome2.ods
P A C K D A T A
----------------------------------------------------------------------------------------------------
- no need to change this value for normal usages of this tool
- default: false
- false: loads the SaveParser own XML-Data files
- true : loads the data from the game pack file
usePackDataFiles = false
A P P L I C A T I O N C O N F I G U R A T I O N
----------------------------------------------------------------------------------------------------
- initial status for 'display only active factions in 'Faction Array Index'
button.factionArray.active = true
- setting for debug logging. Debug output will be written into the file
SaveParser.log which will be created in the application directory.
logFile.enabled = false
- game which is selected at start up:
0 : Attila
1 : Rome2
2 : Shogun2
3 : Napoleon
4 : Empire
5 : Warhammer
6 : Warhammer2
7 : BattleOfBritannia
8 : Three Kingdoms
startUp.game = 6
T A B L E S E T T I N G S
----------------------------------------------------------------------------------------------------
# Table: Character (Warhammer, Attila. Rome2)
character.family.display = true
character.portrait.display = false
character.skills.display = background
- Values: background, all
character.traits.display = count
- Values: text, count
# Table: Army (Warhammer, Attila. Rome2)
army.id.display = false
army.commanderID.display = false
# Table: Faction (Warhammer, Attila. Rome2)
faction.balance.display = true
M O D S E T T I N G S
----------------------------------------------------------------------------------------------------
# ATTENTION: not working anymore! Maybe returns again in the future
# - node index number must be continuous and modNameShort unique
# - only mods that affect skills. traits, ancillaries, ancillary effects, factions, technologies,
# portraits, cultures, buidlings, character names or army names must be enlisted here
mod.0.modName = RoninX
mod.0.modNameShort = RoninX
mod.0.dataFile = ronin_skills.pack
mod.0.mainGame = Attila
mod.1.modName = Ancient Empires
mod.1.modNameShort = Ancient Empires
mod.1.dataFile = @e_001_ancient_empires_master_pack1.pack
mod.1.mainGame = Attila
mod.2.modName = Divide Et Impera
mod.2.modNameShort = DeI
mod.2.dataFile = ___divide_et_impera_010_part1.pack
mod.2.mainGame = Rome2
mod.3.modName = Terminus Total War - Imperium 12 TPY
mod.3.modNameShort = TTWI12
mod.3.dataFile = ttw_imperium12tpy_mod.pack
mod.3.mainGame = Attila
T R A I T A L E R T S E T T I N G S
----------------------------------------------------------------------------------------------------
# if an entry of a character's trait list contains (even as part-string) one of here
listed values in its traits list, the "traits" column will be background red at the
character table. List can be enlarged by adding a row with the next following number
as index.
character.traitAlert.0 = att_trait_ruler_personality_all_unjust
character.traitAlert.1 = att_trait_general_personality_all_innate_arrogant
character.traitAlert.2 = _gambling
character.traitAlert.3 = _arse
character.traitAlert.4 = _lazy
character.traitAlert.5 = att_trait_general_physical_all_infertile
character.traitAlert.6 = att_trait_agent_personality_all_mad
character.traitAlert.7 = att_trait_all_personality_all_innate_boring
character.traitAlert.8 = att_trait_general_personality_all_dishonest
character.traitAlert.9 = _all_feck
character.traitAlert.10 = att_trait_ruler_personality_all_miser
character.traitAlert.11 = att_trait_ruler_personality_all_harsh
character.traitAlert.12 = att_trait_general_physical_all_innate_ugly
character.traitAlert.13 = att_trait_general_government_all_admin_bad
character.traitAlert.14 = att_trait_general_personality_not_barbarian_fears_barbarians
character.traitAlert.15 = att_trait_general_personality_not_roman_unpatriotic
character.traitAlert.16 = att_trait_all_personality_all_innate_irresolute
character.traitAlert.17 = att_trait_general_personality_all_innate_stupid
character.traitAlert.18 = att_trait_agent_personality_all_innate_stupid
character.traitAlert.19 = att_trait_agent_physical_all_innate_very_inbred
character.traitAlert.20 = att_trait_general_personality_all_mad
character.traitAlert.21 = att_trait_general_status_all_unpopular
character.traitAlert.22 = att_trait_general_personality_all_cowardice
character.traitAlert.23 = r2_sp_trait_civilized_atheist
character.traitAlert.24 = r2_sp_trait_roman_dishonest
character.traitAlert.25 = r2_sp_trait_civilised_high_casualties
character.traitAlert.26 = r2_sp_trait_roman_proscriptor
character.traitAlert.27 = r2_sp_trait_civilized_xenophobe
character.traitAlert.28 = r2_sp_trait_roman_games_obsessive
character.traitAlert.29 = att_trait_general_military_army_all_attacker_bad
character.traitAlert.30 = att_trait_all_personality_all_phlegmatic
character.traitAlert.31 = att_trait_all_personality_all_unlucky
# Warhammer
character.traitAlert.32 = wh_main_trait_all_personality_chs_touched
character.traitAlert.33 = wh_main_trait_general_personality_all_cowardice
character.traitAlert.34 = wh_main_trait_ruler_personality_all_unjust
character.traitAlert.35 = wh_main_trait_general_personality_all_dishonest
D A T A D I A L O G F I L T E R S
----------------------------------------------------------------------------------------------------
- pre-set filters offered in the data dialogs for skills, traits and ancillaries
Attila:
filter.skill.attila = _general_, _priest_, _spy_, _champion_, _wife_
filter.trait.attila = _general_, _general_ability_, _priest_, _spy_, _champion_, _agent_, _ruler_
filter.ancillary.attila = att_bel_, att_cel_
Warhammer:
filter.skill.warhammer = _all_, _brt_, _chs_, _dwf_, _emp_, _grn_, _vmp_, _bst_, _wef_
filter.trait.warhammer = _champion_, _dignitary_, _engineer_, _runesmith_, _spy_, _wizard_, _all_personality_, _general_government_, _general_military_, _general_personality_, _ruler_government_, _ruler_personality_
filter.ancillary.warhammer = _arcane_, _armour_, _enchanted_, _talisman_, _rune_, _weapon_, _mount_ , _standard_, _follower_, _follower_all_, _follower_bretonnia_, _follower_chaos_, _follower_dwarfs_, _follower_empire_, _follower_greenskins_, _follower_undead_, _follower_halfling_, _follower_norsca_
Warhammer2:
filter.skill.warhammer2 = _all_, _brt_, _bst_, _chs_, _cst_, _dwf_, _emp_, _grn_, _lzd_, _nor_, _skv_, _tmb_, _vmp_, _wef_
filter.trait.warhammer2 = _lord_, _personality_, _general_, _ruler_
filter.ancillary.warhammer2 = _arcane_, _armour_, _enchanted_, _talisman_, _rune_, _weapon_, _mount_ , _standard_, _follower_, _follower_all_, _follower_bretonnia_, _follower_chaos_, _follower_dwarfs_, _follower_empire_, _follower_greenskins_, _follower_undead_, _follower_halfling_, _follower_norsca_
Rome2:
filter.skill.rome2 = _champion_, _dignitary_, _spy_, agent_, general_
filter.trait.rome2 = _agent_, _female_
filter.ancillary.rome2 = _army_, _civilised_, _barbarian_, _all_, _briton_, _celtic_, _eastern_, _egyptian_, _gaul_, _german_, _greek_, _punic_, _roman_, _scythian_, _thracian_
Shogun2:
filter.trait.shogun2 = _boshin_, _wife_, _general_, _daimyo_, _geisha_
filter.ancillary.shogun2 = _mistress_, _bosh_, _general_, _daimyo_, _monk_, _artefact_, _legend_, _master_
ThronesOfBritannia:
filter.skill.britannia =
filter.trait.britannia =
ThreeKingdoms:
filter.skill.threekingdoms =
filter.trait.threekingdoms =
Data pack file 'dbt_3k_Names' not loaded.
I'm trying to load a 3K save file but whenever I select the 3K game option that error happens.
Unhandles exception:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.OverflowException: Value was either too large or too small for a UInt32.
at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
at SaveParserLibrary.Util_Character.createCharacterS2(Int32 factionIndex, Int32 characterIndex)
at SaveParserLibrary.ParserFunctions.loadCharacters(Int32 fromIndex, Int32 toIndex, Int32 filter, Boolean shortInfo)
at SaveParserLibrary.ParserFunctions.initDBs()
at SaveParser.SaveParser.tsmi_OpenFile_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
SaveParser
Assembly Version: 1.43.2.1
Win32 Version: 1.43.2.1
CodeBase: file:///D:/Games/Total%20War/SaveParser/SaveParser.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
RoninXLibrary
Assembly Version: 1.16.0.0
Win32 Version: 1.16.0.0
CodeBase: file:///D:/Games/Total%20War/SaveParser/RoninXLibrary.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
SaveParserLibrary
Assembly Version: 1.38.2.0
Win32 Version: 1.38.2.0
CodeBase: file:///D:/Games/Total%20War/SaveParser/SaveParserLibrary.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:/C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
EsfLibrary
Assembly Version: 1.1.6.0
Win32 Version: 1.0.7.0
CodeBase: file:///D:/Games/Total%20War/SaveParser/EsfLibrary.DLL
----------------------------------------
7Zip
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Games/Total%20War/SaveParser/7Zip.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.