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													 Discussions Rules and Guidelines
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Everything I was looking for in an RPG was there. The story, the gameplay, the scale, the spellcasting, the NPC interactivity. Amazing piece of gaming history. It is one of the titles I always end up comparing my own creative efforts against.
Breath of Fire III was the one that made me love story. Aside from the obvious "dragon-child" selling point, I loved the character interactions and the fact that you went from childhood to adolescence. Plus it was the first time I ever took on a goddess.
Then there's Golden Sun and Golden Sun: The Lost Age. When I got these two, I was totally hooked. Cohesive story, wonderful mechanics, a beautiful score, and some of the damn finest characters I've ever seen. These two titles are the ones I draw the most inspiration from for my own projects.
I'm really much more of a fan of Shining Force II. I liked its free roam and exploration aspect.
Later on I picked up Lufia and the Fortress of Doom, and there it was, a game I have loved every since and I will go back and play it at least once every other year. The story is great, the game play is balanced, and there are a lot of hidden items and semi-side quests to do.
Then we get to the N64 era and I play Quest 64(Eletale Monsters for Japan, or Holy Magic Century for Europe) and even though the game was a very dry story, no side quests or mini games, I found myself a game that would eventually become a basic building block for my own game I am working on currently. I have really been working on my game for about 6 years, and it started as an exact 2D clone of Quest 64, and now it is a complete original idea for story and world locations, but uses some of the deep down systems from Quest 64, just simply re-imagined for a better quality game.
Those are the games I think that really pushed me into what I do today, and will continue to do for years to come. RPG Maker is a program that allowed me to see one of my life dreams in game design, although not on a professional level, come to fruitation.
As a child I had no idea what RPG stood for when I picked it up. I only knew that it had Mario in it and I liked Mario games. Little did i know that this story would captivate me for years to come. The game play was fun, the story was funny and easy to understand. I had no idea what I had stumbled on to, all I knew is that I needed more.