Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem

and then to build bridges for guests that go into the habitats, raised just high enough for them to not be in danger of the animals, but the closer they can get to being "just above/ in front of" the animals, the better
I then placed path access around 3 of the sides. So whilst some people complained that they couldn't see because they were on the side the animals weren't and clearly short sighted rofl. The people on the other side were having a whale of a time...
If you do go with a large habitat area, what you could do is have path area that seems to push into the habitat making the habitat area around the customer thinnner that elsewhere. And this area is where the people are. They get a panoramic view of the animals and because you placed all feeding items there they will be forced to spend time eating in front of the guests.
People will donate more and look at more animals if there are babies .. they love the ickle ones. So make sure you keep one or two babies in the breeding pen until the next babies are due to keep the guests interested.
And don't forget space will become an issue with adults, so you will need to start removing adults to storage, trade sales or the wild or other zoos to keep the animals in a space they like and your keepers can manage.
If you find it hard to concentrate on multiple breeding pens, then have a breeding habitat containing the ones you want to breed and look after them. Then disitrbute the babies to the other habitats. One for females and one for males. Need to move out a pair for breeding in another zoo, you know where they are.
It takes roughly 1hr 45min for a baby elephant to reach maturity; at 5x speed the entire time. They are expensive to feed and require large habitats. if the habitat is too big the guests complain about not being able to see the elephants; that affects donations. When i add more habitats of the "same species" the "additional habitats" don't seem to be profitable. It doesnt surprise me that elephants were the only species that didnt have a pageful of rated animals.
I would like to learn more about the community breeding program and im interested in any tips about efficient elephant breeding.
I started going through the list right now to see the status at this time frame but out of the A animals only the African Elephant didn't have a pageful of mixed sex animals of any rating. And had a total of 5, 3 Frontier Females and 2 higher price Player Males.
I would suggest for the moment that you think about which ones you would like to do in the near future and are able to prepare for it now and see what they are like on the trade system now. For example, the hippo selection is likely to be poor next week due to the challenge. It may be beyond your currency at the moment but its a good starting point.
Your cheetah work may prove useful as well so keep that up.
(although i don't entirely understand the system being developed and how itll work)
Would anyone be able to list a few species that are consistently not on market, so i can try and acquire some breeding pairs and set up a small population?
I just divided my XL cheetah pen into 3 separate enclosures to try and make more Conservation credits. Dunno if they are a rare find on the market or not, but at the least it should help me to be able to afford something that is in higher demand