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CS:GO Overwatchers Overwatch©
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CS:GO Overwatchers Overwatch©
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Why are people abusing the report button so much?
Have ran some statistics now on my own overwatching, it looks like this now:
http://www.sebbe.eu/overwatch/

And about 60 % so far is clean, and it will propably rise. Why are so much people pressing "report" when the people are not cheating? What do people feel when they press "report"? That they will be better? It seems like they press "report" just "incase" its a cheater, when they are losing so they can have their loss deleted from their ledger.

Maybe a match where it been cheaters, should only take away the win from the winning team, not the loss from the losing team, then its no incentive to report if its not a cheater/griefer?

In the CS:GO Beta, the report button was greyed out so you could only report your teammates, not opponents, for cheating. Maybe that should be bringed back?


Or what do you guys think?
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Showing 1-8 of 8 comments
Ivannovick Apr 9, 2015 @ 7:08pm 
my:

70% wall

20% automatic aim (not aimbot just body)

10% people were reported because are good (clean)
zooid Apr 10, 2015 @ 4:35pm 
It is normal for people to report everything suspicious. Hacks can be turned on and off you can never be sure. And if you just trust every "lucky" shot is nothing but a lucky shot then there will be no reports, hence no actual cheaters banned.
AlP Apr 10, 2015 @ 11:21pm 
I report people all the time, as soon as I notice a weird string of luck or whatnot. Overwatch can sort it out.

Your 60% is too low, there's probably 80%+ of not enough evidence in my cases.
Nikkei Jun 5, 2015 @ 3:47am 
i can say that 80%+ what i have seen have been clean. ppl are reporting all smurfs and other players that are top of the list. and also reporting those who really accidently kills one of own team member. ppl really easely report others, just becouse they are mad for someone.
Desperado [AWOL] Jun 6, 2015 @ 8:37am 
I think OW needs some changes. People are told to report what they find suspicious, and we OverWatchers are going to tell whether someone was abusing the game or not.

The problem is that most cheats can be turned on or off and we only get to see some rounds in the match.

Also, many many people who get reported seems to be some random smurfs who either deranked themselves or are playing with friends in a much lower skill set tham their actual rank. Game breaking ? Yes, but not a punishable behavior.
just.kamk /idle Jun 7, 2015 @ 3:10pm 
Originally posted by Desperado:
I think OW needs some changes. People are told to report what they find suspicious, and we OverWatchers are going to tell whether someone was abusing the game or not.

The problem is that most cheats can be turned on or off and we only get to see some rounds in the match.

Also, many many people who get reported seems to be some random smurfs who either deranked themselves or are playing with friends in a much lower skill set tham their actual rank. Game breaking ? Yes, but not a punishable behavior.
Yup, seen some cases like this. Person having 20:2, but the demo plays when he doesn't do anything decent at all. And i can't go for "beyond reasonable doubt" if he just does one or two lucky shots.



@OP:
To be fair, i can't report after the game ended either, like from inside my past matches, so i can only make assumptions and have to report "just in case" myself. Especially on higher ranks there's a HUGE amount of smurfs playing, and some of them totally annihilating decent players, and of course all are "global on their main". Those 4/5 smurfs in the enemy team boosting the 5th guy are probably always legit as well, right?
So, are they, are they not? Would it be better not to report them at all?
In the CS:GO Beta, the report button was greyed out so you could only report your teammates, not opponents, for cheating. Maybe that should be bringed back?
With all the hassle about fancy ranks, most people wouldn't report their cheating random mates, premades next to never anyways. Keep in mind there's also a huge amount of boosting smurfs around.
And how am i supposed to tell if my mate cheats or not, if he doesn't behave weird at all. Not like i'm spectating him all the time, and nor do i face him.
Im thinking maybe 3 verdicts per category, where each category has:
( ) Definitely false beyond any doubt
( ) Not enough evidence
( ) Definitely true beyond any doubt

Where 1 would result in the person reporting getting like a 30 day cooldown for cheat accusations and 7 day cooldown for grief accusation, the middle result in nothing, and the 3 result in the suspect getting banned 30 days for grief or perm for cheat.

Of course, the "definitely false beyound any doubt" would only have effect if that particular checkbox was checked during report, eg if someone reports someone for vision assistance, then a "Definitely false beyond any doubt" verdict on aim assistance will not have any effect on the reporter.

And of course the opposite should be valid too, if a box is unchecked during report, then a true verdict should not have any effect.


Thus there will be a incentive for those reporting, to have atleast any subsantional suspicion before reporting.


I see reporting like calling the police. You don't call the police because someone go near you because "he might be a pickpocketer that attempted to steal from you". And you don't call the police because someone rings your doorbell and then tells you that he is out after his friend and got the wrong house, because you think "he might be a thief recognizing for empty homes".

And if someone would do that, they would first, get ignored by the police because his police reports are known to have loose grounds, and second, after a certain limit, punishments is awaiting for false police reports, ranging all from fines up and including jailtime.
just.kamk /idle Jun 8, 2015 @ 7:24am 
Nice idea to prevent report spam, but in the end it will only affect the legit main accounts.

Imagine a game, one side with actual main accounts, other one with alt accounts. The latter can easily spam reports, cheat, grief, whatever, and just log into another account shortly after, while the actual players can't even report without a risk to be banned for that.

Let's say OW works like a referee. Of course you call one to judge on something, and often it won't lead to a penalty. But the same problem remains: of course the referee would ignore players that constantly ask for him, but he would still react to the one player who disguises himself in a dozen different ways.

And since nobody can actually report from past matches or in any other way, there's also no way to be more certain before reporting, besides the super blatant cheaters of course who probably don't care in the first place.
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Date Posted: Apr 9, 2015 @ 12:20pm
Posts: 8