STEAM GROUP
Neotokyo Pickup Games ntpugs
STEAM GROUP
Neotokyo Pickup Games ntpugs
0
IN-GAME
6
ONLINE
Founded
July 5, 2009
7 Comments
Wally Sep 18, 2009 @ 11:12pm 
So is this still active?
Add Becky's new ID: halfshey375 Jul 12, 2009 @ 3:11pm 
Just so you know, we ( my Group ) has successfully finished several mock tournament match plays, and held our first NeoTokyo Tournament ( {LINK REMOVED} ).

We have a second NeoTokyo Tournament this upcoming Friday and all are welcome to attend. We also Broadcast our Tourney's across Source TV, for those who are interested.

We hope to have other organizations do the same to get the word out to other players about the potential of this excellent Half-Life 2 mod.
the void beckons ⚉ Jul 8, 2009 @ 2:03pm 
I say either 5v5, Support limit of 1 or 6v6, Support limit of 2. 5 or 7 win limit, 3:15 round time
kbk Jul 7, 2009 @ 10:57am 
hey. anyway, i go along with what i said earlier, being 6v6. PS, sup sleeeepy. :3
sleeepy Jul 7, 2009 @ 10:14am 
6v6, class limit 2. Yesterdays game proved that all you need is a full team of supports with PZ and maybe 1-2 awpers. Despite that, ggs,
kaosaur Jul 7, 2009 @ 8:46am 
Meh. I'd say at least 6v6. No class limits other than every class must be represent and no more than half the team can be any one class. I don't think you need a best-of any maps with a pug. First to 5 or 7 would be fine but no time limit (as that's kinda built in).
freelance Jul 6, 2009 @ 10:37pm 
5v5, 2 per class limit, best of 3 maps, first to 7 or 30 minutes per map