STEAM GROUP
Nier: Automata Mining and Moddin N:A M&M
STEAM GROUP
Nier: Automata Mining and Moddin N:A M&M
24
IN-GAME
172
ONLINE
Founded
March 24, 2017
Language
English
Showing 1-5 of 5 entries
7
181.8 MB update differences
13
Reversing the debug menu
Many of these offsets are going to be useless in about a week, so here's an excerpt from my notes on some of the debug flags.
1413FC3A0 Time/Input Flags 0x800 | Forced 2B to look straight ahead(disable look-at) 0x20000 | Disable Camera Movement 0x00200000 | Disable Character Movement 0x10000000 | Time Freeze (Still lets the player move) 0x20000000 | Same as above but unable to interact with enemies 0x40000000 | Freezes JUST the player 1413FC410 Camera Flags 0x80000000 | DEBUG CAMERA 1413FC414 Game modifier flags 0x400 | Constantly hurt the player (death zone?) 0x00002000 | Slow Motion Enable 1413FC3C7 0xF | Restart game to menu 1413FC3C8 Render state flags 0x800000 | Seems to disable Global illumination 0x80000000 | Seems to totally disable rendering anything but the sky 1413FC430 Render State Flags 0x8000000 | Disable Alpha Transparent Models? 1413FC3B0 Render state flags?(Default:10400400) 0x10000 | Screen blacken 0x400000 | Always gets set 0x10000000 | Shadows? 0x40000000 | Sets everything to motion blur insanely? 1413FC3B4 Another render state flag(Default: 04980000) 0x10000 | 1413FC390 Another GameFlag seems related to the render state 0x8 | Stop Time 0x10 | Stop Time 0x80 | Hide minimap background 0x800 | Hacking mode white quad? Mutes "overworld" sound 0x1000 | Puts 9S into a flight suit? 0x8000 | Play as Hacker Pawn 0x100000 | Cutscene mode, no hud 0x20000000 | Cutscene mode, no hud 0x40000000 | Cutscene mode, no hud 1413FC3C0 Game Flags (Ohh this is a good one) Bit Mask | Description 0x1 | Unknown 0x4 | Friendly Fire disabled 0x8 | Unknown 0x20 | Makes weapons glow white? 0x80 | Unknown, Unsets itself 0x200 | Unknown 0x400 | Wounded Mode 0x2000 | Unknown 0x4000 | Hacker Mode 0x100000 | Unknown(disables left+right click attacks) 0x400000 | Disables heavy attacks? 0x2000000 | Unknown

Some of the "heaps" that the game allocates

struct HeapReference { HeapReference* Previous; void* HeapLocation HeapReference* Next; } Name|Offset|Size|Group -|-|-|- "GRAPHIC WORK" | 0x1418DC668 | 0x3200000 | 0x1418DC578 (System) "GLOBAL" | 0x1418DC698 | 0x5500000 | 0x1418DC578 (System) "SOUND" | 0x1418DC6F8 | 0x1700000 | 0x1418DC578 (System) "EFFECT_GLOBAL" | 0x1418DC728 | 0xC00000 | 0x1418DC578 (System) "UI" | 0x1418DC788 | 0xC00000 | 0x1418DC578 (System) "UIFont" | 0x1418DC7B8 | 0x100000 | 0x1418DC578 (System) "MODEL RESOURCE" | 0x1418DC7E8 | 0x200000 | 0x1418DC578 (System) "ONLINE" | 0x1418DC818 | 0x100000 | 0x1418DC578 (System) "GRAPHIC BUFFER" | 0x1418DC848 | 0xFF00000 | 0x1418DC5A8 (Buffer) "EFF+UI BUFFER" | 0x1418DC8A8 | 0x2980000 | 0x1418DC5A8 (Buffer) "GRAPHIC GPURW BUFFER" | 0x1418DC878 | 0xCD00000 | 0x1418DC5D8 (Unknown) "CORE FILE" | 0x1418DC8D8 | 0x6400000 | 0x1418DC608 (File) "PL FILE" | 0x1418DC908 | 0x3E40000 | 0x1418DC608 (File) "CELE FILE" | 0x1418DC938 | 0x40000 | 0x1418DC608 (File) "EM+BG FILE" | 0x1418DC968 | 0x4400000 | 0x1418DC608 (File) "RESIDENTS FILE" | 0x1418DCA28 | 0x1500000 | 0x1418DC608 (File) "HIGH MAP FILE" | 0x1418DC998 | 0x9A00000 | 0x1418DC608 (File) "LOW MAP FILE" | 0x1418DC9C8 | 0x2900000 | 0x1418DC608 (File) "MAP SHARE FILE" | 0x1418DC9F8 | 0x80000 | 0x1418DC608 (File) "UI FILE" | 0x1418DCA58 | 0x800000 | 0x1418DC608 (File) "UIFont FILE" | 0x1418DCA88 | 0x500000 | 0x1418DC608 (File) "UI MINIMAP FILE" | 0x1418DCAB8 | 0x40000 | 0x1418DC608 (File) "SHADER FILE" | 0x1418DCAE8 | 0x480000 | 0x1418DC608 (File) "EFF SHADER FILE" | 0x1418DCB18 | 0x400000 | 0x1418DC608 (File) "HACKING FILE" | 0x1418DCB48 | 0x800000 | 0x1418DC608 (File) "BOOK FILE" | 0x1418DCB78 | 0x180000 | 0x1418DC608 (File) "MOVIE FILE" | 0x1418DCBA8 | 0x3FC0000 | 0x1418DC608 (File) "GRAPHIC VRAM" | 0x1418DCBD8 | 0x20000 | 0x1418DC638 (Vram) "CORE VRAM" | 0x1418DCC08 | 0xA00000 | 0x1418DC638 (Vram) "PL VRAM" | 0x1418DCC38 | 0x7800000 | 0x1418DC638 (Vram) "CELE VRAM" | 0x1418DCC68 | 0x1600000 | 0x1418DC638 (Vram) "EM+BG VRAM" | 0x1418DCC98 | 0x37880000 | 0x1418DC638 (Vram) "RESIDENTS VRAM" | 0x1418DCD58 | 0x8800000 | 0x1418DC638 (Vram) "HIGH MAP VRAM" | 0x1418DCCC8 | 0x2BC00000 | 0x1418DC638 (Vram) "LOW MAP VRAM" | 0x1418DCCF8 | 0xC700000 | 0x1418DC638 (Vram) "MAP SHARE VRAM" | 0x1418DCD28 | 0xB900000 | 0x1418DC638 (Vram) "EFFECT VRAM" | 0x1418DCD88 | 0xB400000 | 0x1418DC638 (Vram) "UI VRAM" | 0x1418DCDB8 | 0x1800000 | 0x1418DC638 (Vram) "UIFont VRAM" | 0x1418DCDE8 | 0x12000000 | 0x1418DC638 (Vram) "UI MINIMAP VRAM" | 0x1418DCE18 | 0x380000 | 0x1418DC638 (Vram) "HACKING VRAM" | 0x1418DCE48 | 0x200000 | 0x1418DC638 (Vram) "BOOK VRAM" | 0x1418DCE78 | 0x3080000 | 0x1418DC638 (Vram) "MOVIE VRAM" | 0x1418DCEA8 | 0x1E00000 | 0x1418DC638 (Vram)
15
Item names and ID's
13
Reversing the debug menu
Showing 1-5 of 5 entries