STEAM GROUP
Morrowind Multiplayer mwmulti
STEAM GROUP
Morrowind Multiplayer mwmulti
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Bilbo Bag Mar 13, 2018 @ 8:11am
Raven Rock disappeared
I've heard that the Bloodmoon main quest line might be broken, but couldn't find any concrete discussions about it, so I'm posting this here just in case.

I was playing through the Raven Rock quest line with a friend of mine. Everything went well and worked great, expect when we got to the point of Raven Rock getting it's own ship NPC. I fast traveled to Raven Rock from Fort Frostmoth, which worked. After a short while, my friend fast traveled as well, at which point my client suffered massive lags spikes (1 second working client, half a second lag spike, ad nauseam), and all the buildings and ship NPC completely disappeared from Raven Rock, reverting Raven Rock to it's original empty state. Falco and the builders were the only things to remain. The client lag was resorted with a client restart, but the town could not be restored, even with a server restart. At this point we stopped playing, concluding that we would resume playing anew once OpenMW/MP was at a more complete state.

I can post server logs, but they seem to be about 15MB worth of "...Saving ObjectState from PlayerName...".
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Showing 1-2 of 2 comments
David Cernat Mar 13, 2018 @ 1:12pm 
We've never reached the point where adjusting a handful of highly scripted quests so they work fine in multiplayer has been a priority. That point will come soon, but certainly not until more overarching problems are dealt with.
Bilbo Bag Mar 13, 2018 @ 2:26pm 
Got it! Thanks for the reply. The project is already looking great, thanks for all the massive work you've put into it!
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