GRUPO DE STEAM
Morrowind Multiplayer mwmulti
GRUPO DE STEAM
Morrowind Multiplayer mwmulti
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Todas las discusiones > Help > Detalles del tema
GettoMaha 6 AGO 2017 a las 4:23 a. m.
How to apply mods?
Fast and simple help please :)
Publicado originalmente por Ghost:
Add the mods to morrowind as normal activate it in the launcher, then attempt to run and join the server - it should stop you with a message or crash.

There should now be a file in your 'documents\My Games\OpenMW' folder called tes3mp-client. You'll need to find the latest/newest one of those and open it.

At the bottom, there should be a line saying what you have installed and what the server requires.

You'll need the name and checksum of the mods.
For example: adamantiumarmor.esp (name of mod) 0xDA743405 (checksum)
*Note, if actually using that mod, the checksum will likely be different for you.

Once you have that, go to where you've installed the multiplayer, go into folder 'mp-stuff\data' and open 'pluginlist.json' with notepad.

You'll need to add the mods name and cheksum there. It should look like the following (using my example mod in place of yours).

"0": {"Morrowind.esm": ["0x7B6AF5B9", "0x34282D67"]},
"1": {"Tribunal.esm": ["0xF481F334", "0x211329EF"]},
"2": {"Bloodmoon.esm": ["0x43DD2132", "0x9EB62F26"]},
"3": {"adamantiumarmor.esp": ["0xDA74305"]}

Do the same for any other mods you want to install.
Remember to save the file.

You should now be able to run the server and play, with your mod activated.
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Mostrando 31-45 de 50 comentarios
BanditJojo 19 JUN 2018 a las 5:57 p. m. 
Sadly without the cheksums it still crashes on start up and it won't give them to me with the client report. Just comes back exactly the same as the one before that I showed you. Annoying part is Morowindonline is in there and correctly installed with the cheksum and all.
BanditJojo 19 JUN 2018 a las 5:58 p. m. 
Here's mt plugin list, maybe you can see where I'm going wrong

https://pastebin.com/7yp2Xvhw
Ghost 19 JUN 2018 a las 6:08 p. m. 
Typing error with the names - should only be 1 y in Mercenary. Also, the RS.esp doesn't do anything in-game, that's just for mod makers. Also, good rule of thumb - whenever you install or remove a mod, run the OpenMW launcher again, and import settings.
Última edición por Ghost; 19 JUN 2018 a las 6:10 p. m.
BanditJojo 19 JUN 2018 a las 6:16 p. m. 
Sadly even after fixing the typing errors and removing RS.esp it didn't fix the problem.
BanditJojo 19 JUN 2018 a las 6:17 p. m. 
Made another pastebin

https://pastebin.com/QLiWQ5tJ
Ghost 19 JUN 2018 a las 6:22 p. m. 
Can you post your latest OpenMW client log? Also, where'd you get the Morrowindonline mod from?
BanditJojo 19 JUN 2018 a las 6:25 p. m. 
My recent log is exactly the same as the one I sent before. The only time it changes is when I don't try to run mods and just play vanilla. Also I got my morrowindonline from this group.
BanditJojo 19 JUN 2018 a las 6:30 p. m. 
Going to attempt 100% fresh install
Ghost 19 JUN 2018 a las 6:31 p. m. 
Checking with people, but pretty sure there's no morrowindonline.esp associated with tes3mp. If you could be more specific with that, that would be helpful. Make sure to run the OpenMW launcher after adding mods, in the Data Files tab, click on the red circle at the bottom, delete. Then go to the Settings tab and click on 'run settings importer'. That's the only reason I can think that the other mods aren't showing up.
Última edición por Ghost; 19 JUN 2018 a las 6:36 p. m.
BanditJojo 19 JUN 2018 a las 6:44 p. m. 
Weird then as I've only downloaded things from the Nexus and here. Maybe something from Nexus i didn't notice perhaps? It deff sounds to be the route of the problem at this point
Ghost 19 JUN 2018 a las 6:48 p. m. 
I would be getting rid of it if you don't need it. Apparently, it is used by the main Russian server.
Última edición por Ghost; 19 JUN 2018 a las 8:57 p. m.
BanditJojo 20 JUN 2018 a las 4:39 p. m. 
Still having problems, my clientlog is changing now so I have the cheksums but it still says I'm not running the plugins. Here's my pastbin link again. I feel like the problem is right there infront of me I'm just to dense to see it

https://pastebin.com/NLs0B4Vf
BanditJojo 20 JUN 2018 a las 4:41 p. m. 
And here's my client log
https://pastebin.com/K8ajT80L
BanditJojo 21 JUN 2018 a las 1:03 a. m. 
As a test I downloaded better skulls and typed exactly what was needed for it to run and it still won't boot and says I have to many plugins. I'm 100% lost at this point. I've even done a fresh install.
Ghost 25 JUN 2018 a las 7:55 a. m. 
Sorry for lack of replies - net died for a few days, just came back on.

>You've missed #3 in your plugin list and jumped to #4.<
>You haven't put the checksums in quotes- should be "0xCE6E5CC9" & "0x131FFB51"<

When trying to join a server, you need to have the exact same mods and checksums required.
If you have any other mods they need to be disabled and you need to reset the list with the OpenMW launcher by using the import option in the Settings tab.

If the checksums are different (they look fine at the moment) you need to get the same version the server is using.
Última edición por Ghost; 25 JUN 2018 a las 8:22 a. m.
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