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pablo Mar 24, 2019 @ 1:08pm
Dishonored
Graphics
The art style of paintings, architecture, and models make the graphics section a visual delight. Its style reminds of a British colony, between the XVII and XX centuries, it does both the way characters dress and how the buildings are designed. The illustrations come by the hand of Cedric Pyravernay[t.co], who gives this game a unique look.

World Design
Dishonored level design it's maybe one of it's strongest sections; alleys, sewers, and rooftops, every road will lead you to your destination. The game is divided into areas, each area counts with a load screen (not so long). The areas, at the same time, are not small at all, it has many
big scenarios where your imagination and creativity will go straight up.

Audio
About audio, it's more interesting if you go for stealth, you can pay attention and hear footsteps and many other sounds. The voice acting has a decent quality, allowing -along with the character design- to dive in the protagonist role. The music section is without any doubt the most interesting thing over the audio segment, the combination of piano, violin, and many other strings make music an essential
way to get the player in the game ambiance.

Lore
Originally posted by Wikipedia:
Dishonored takes place in the industrial city of Dunwall, where technology and otherworldly forces coexist. The capital of the Empire of the Isles, Dunwall is ruled by an oppressive regime that came to power following the assassination of the Empress and the kidnapping of her daughter. The city is a center for fishing and whaling; whale oil is a valuable resource which is needed to power the city. After a philosopher discovered that whale oil -known in the city as trans- can be used as a fuel, the government used it to develop powerful weaponry, which in turn bred government corruption. The city is stricken with a plague spread by rats, which is killing the poor and isolating the rich. The government uses the plague as an excuse to take or purge citizens as they wish.

Gameplay
The gameplay idea focuses on the way the player can choose its own playstyle and change the story according to it.
On one hand, you can opt for stealth, taking down relevant characters without being detected, using supernatural abilities and distraction elements
to avoid enemies. On the other hand, you can get the missions done taking a mercenary role, assassinating when it's necessary.
The supernatural abilities bring a new way of playing the game, from possession to extrasensory vision. The combination of gadgets and weapons make
the combat an experience that is worth a try

Controls
The controls work really well, the keymap is comfortable, and the movement and the feel of it are fluid and smooth.

Rating: 7.8
Last edited by pablo; Mar 25, 2019 @ 7:01am
All Discussions > Game Reviews > Topic Details
Date Posted: Mar 24, 2019 @ 1:08pm
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