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全てのスレッド > General Discussion > トピックの詳細
Arma 3 Help
I can not for the life of me get the Arma 3 mods to load. I have tried everthing physically possible to try to get them to load. I am a complete noob whith this so cut me at least a little slack. I have tried the follwing ways in the "nano arma3server" file.


mods="@exile;"

# Server-side Mods
servermods="@exileserver\;"


mods="@exile;"

# Server-side Mods
servermods="@exileserver\;"


mods="\@exile\;"

# Server-side Mods
servermods="\@exileserver\;"


mods="mods/\@exile\;"

# Server-side Mods
servermods="mods/\@exileserver\;"

I am so lost its ammusing almost, If you could point me in the right direction I would owe you big time. I hade everything working on a windows dedi, but now the real challenge is trying to switch it over to Ubuntu.
最近の変更はBlueが行いました; 2016年2月20日 19時04分
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Blue 2016年2月21日 13時30分 
Any Ideas?
Mazer 2016年2月21日 19時23分 
Caveat: I have never played Arma3.
Caveat #2: I have never run the Arma3 server.
Caveat #3: Not knowing how to do something usually doesn't stop me.

Nonetheless, here's what I found.
  • I grabbed the server zip file[www.exilemod.com] from the place that Google seemed to indicate was the correct place (see caveat #2 above). meh.
  • I unzipped the file and looked at the file structure. I'm a bit reluctant because there's a lot more than the mod here. I see mysql database plumbing, some keys, and dead people.
  • Plowing forward (because I don't know any better), I issue the following to put what looks like the "correct stuff" along existing "correct stuff" that gets loaded by default, such as kart, mark, and such:
    rsync -plarv Arma\ 3\ Server/\@ExileServer/ ~/serverfiles/\@ExileServer/
  • I edit my arma3server script to reflect:
    mods="@Exile" servermods="@ExileServer"
  • I laugh in the face of failure and pull the trigger, issuing "./arma3server start" and voila! I see valid paths located, registered hashes, and correctly-found modDir[pastebin.com]

Hope that helps.

Edit: Make sure you pull the rsync command listed above as a single one-liner.
最近の変更はMazerが行いました; 2016年2月23日 11時01分
Blue 2016年2月22日 16時11分 
When I run the rsync command I am getting this

arma3server@fuzionvps:~$ rsync -plarv Arma\ 3\ Server/\@ExileServer/ ~/serverfiles/\@ExileServer/
sending incremental file list
rsync: change_dir "/home/arma3server//Arma 3 Server/@ExileServer" failed: No such file or directory (2)

sent 20 bytes received 12 bytes 64.00 bytes/sec
total size is 0 speedup is 0.00
rsync error: some files/attrs were not transferred (see previous errors) (code 23) at main.c(1183) [sender=3.1.0]
Mazer 2016年2月22日 16時32分 
Where did you unzip the zip file at? You should be above the Arma 3 Server directory of the extracted zip file to run the command.
Blue 2016年2月22日 17時14分 
I uploaded the @Exile mod and @ExileServer mod via FTP. I never needed tro unzip them. Can you explain to me what the command you listed above is supposed to do. I am a bit lost as to what we are trying to accomplish with "rsync -plarv Arma\ 3\ Server/\@ExileServer/ ~/serverfiles/\@ExileServer/"
Mazer 2016年2月22日 17時32分 
When you uploaded them, where did you put them? They should go under the "serverfiles" directory.

Once placed in the "serverfiles" directory, you would only need to update the mods= line in the arma3server script.

If you uploaded 2 directories, then I'd start with:
mods="@Exile" servermods="@ExileServer"
最近の変更はMazerが行いました; 2016年2月23日 11時02分
Blue 2016年2月22日 17時52分 
Thats what I have done, I have the files in the correct place but the server is not loading the mods for some reason. When I debug it says this

20:47:23 Mission Exile.Altis read from bank.
20:47:23 Missing addons detected:
20:47:23 exile_client
20:47:23 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.exile_client

Like I said I had the server running fin on windows server but for some reason on Ubuntu they are not loading. My arma3server looks as follows

mods="@Exile\;"

# Server-side Mods
servermods="@ExileServer\;"

and server files look as follows

https://gyazo.com/3d420460fc0bd635207f37e2fe811ba0
Mazer 2016年2月22日 18時33分 
With those mod lines specified, what does your server console say when it registers modules? (Like the pastebin clip that I posted.)

Edit: Another issue that I see - your 2 module directories are OWNED BY ROOT, and not by the arma3server user. This is bad on a few levels, but mostly because it looks like your arma3server user cannot write in this directory.
最近の変更はMazerが行いました; 2016年2月22日 18時53分
Blue 2016年2月22日 19時08分 
When I make the user arma3server the server will not start, and here is the pastebin http://pastebin.com/xFDZE1k8
Mazer 2016年2月22日 19時39分 
Blue の投稿を引用:
When I make the user arma3server the server will not start
??? How are you changing the ownership of the directories (and subdirectories)?

Can you post the result of:
find \@Exile* -exec ls -l {} \;
run from the serverfiles directory.
最近の変更はMazerが行いました; 2016年2月22日 19時43分
Blue 2016年2月22日 19時56分 
This is the outcome of running what you posted http://pastebin.com/6ycAq8X7
I deleted the files as root and reuploaded as arma3server, now it starts but crashes soon after. This is a cluster fuck if I ever did see one lol -_-
Mazer 2016年2月22日 20時04分 
Error logs? If the server is failing to start, there must be an error logged to the console.

Can you post the console log, found in ~/logs/console, and any other screenshot that indicates an error?

(The permissions and ownership look better.)
Blue 2016年2月22日 20時11分 
Its not starting again and this is the log outpput

23:10:23 SteamAPI initialization failed. Steam features wont's be accessible!
23:10:23 DS_
23:10:23 /home/arma3server/.local/share/Arma 3 - Other Profiles\Player\
23:10:23 Intel(R) Xeon(R) CPU X5690 @ 3.47GHz
23:10:23 sessionID: 7ea73a5741b99325278a0d2dcf6344c080800bad
23:10:23 ../lib/Network/networkServer.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
Cannot open file '/home/arma3server/serverfiles/@Exile\addons\exile_psycho_lada'
23:10:23 Extensions:
Blue 2016年2月22日 20時33分 
Well it now starts and stays up but we are back to the mod issue lol , this is getting ridiculous
Mazer 2016年2月23日 4時36分 
Good - that was likely a permissions issue that needed to be fixed, although the error also indicates that it's mixing the Unix directory separator "/" with the Windows directory separator "\" - so that might be an issue to address, too.

If it starts now, what does the mod listing show from the console? It will either show that you asked to load the mod and it failed, or that it was not asked to load the mod. The full console log that was asked for (from logs/console) would be immensely helpful, too.

It's hard guessing what's wrong based on your impressions... "back to the mod issue" needs a bit more support in terms of what the mod issue actually is, in order to further diagnose what yet needs to be fixed.
最近の変更はMazerが行いました; 2016年2月23日 5時41分
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投稿日: 2016年2月20日 19時03分
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