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OVH "Game" servers have a top layer firewall in your customer space that you need to turn off.
If that's not your issue, then check this: https://docs.linuxgsm.com/support/troubleshooting#connectivity-issues
I changed ports, etc.
The only issue i see here, and i'me not sure, is that the Game client UDP port is not displaying "Listening" "Open" or anything else when trying to check about ports usage.
But there is a RustDedicated instance using the good UDP game port wrote in the server cfg
Funny thing : Battlemetrics find all the servers (https://www.battlemetrics.com/servers/search?q=PROLOSERV&sort=score&game=rust)
But can't see them ingame