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November 7, 2013
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Streaming Metaphor to Steam Deck, GameOverlayRenderer.log becomes massive
I've been streaming Metaphor: ReFantazio from my PC to my Steam Deck. Yesterday I fell asleep while playing and woke up to find a low disk space warning popup. After investigating my PC I found that GameOverlayRenderer.log had become a 270 GB file with literal billions of lines and eaten up the remaining space on my SSD.

Can't post the full log obviously, since it's absurdly large, but here is the start of it: https://pastebin.com/Y6GpiHj3

After this it just keeps repeating

XInputGetState - idx: 1, buttons: 0
XInputGetState - idx: 0, buttons: 0
XInputGetState - idx: 1, buttons: 0
XInputGetState - idx: 0, buttons: 0

it starts a hundred times per second as seen in the log snippet, but scrolling down I started seeing something like tens of thousands of lines per second. For example, for the Fri Oct 18 03:24:51 2024 UTC timestamp there are 76809 XInputGetState lines.

While I wait for this to be fixed, is there a way to disable logging or limit the log file size?
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