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It's not all the time, but regularly and I can't figure out what makes it do it or stop doing it?!?
All I know is that it's annoying af and I have to hope it happens when it's just annoying and not game killing.
When did it start happening for you?
Anyway, the bug occurs in games like Guild Wars, Runescape, Monster Hunter, and even non-steam games like Minecraft. I've got no idea as to what causes this. It's pretty easy to reproduce, since all I've got to do is wait a few minutes and then click. Then the cursor/camera goes back to its previous position from one second earlier. Clicking again sends it back again, and then I just have to wait a 5-10 seconds before clicking again or else it will continue to happen up to 20 times in a row. I can confirm that reinstalling steam does not fix the problem, and multiple steam updates haven't fixed it either.
I've found a temporary solution: simply turn around and do a 360 degree turn in the opposite direction from when the bug started from. For example, in most games for me it happens when I'm moving the camera to the left, so I have to turn to the right and all the way around in a circle and click once for it to not repeat for at least a few minutes.
When streaming to any client there is a chance that when right/left clicking the cursor will jump consistently to the right, sometimes with up or down motion.
I think what is happening is that the remote cursor drifts left as you play, and possibly up/down depending on how much vertical camera movement you perform, and clicking occasionally causes the cursor to jump to center causing your in-game camera to snap to another direction.
Tested under:
# Hosts
Ubuntu 22.04 - Steam 1679680416, Steam Beta
# Clients
* macOS Big Sur
* Ubuntu 22.04 - Steam 1679680416, Steam Beta
* Windows 11
# Games
* CS:GO
* TF2
* Minecraft (non-steam app)
* Splitgate
?
host - win11 22h2 (22621.1413), steam - 1679680416
client - win10 22h2 (19045.2728), steam - 1679680416
I have Parsec installed.
I also had the IddSampleDriver installed to install a virtual display but I removed that already.
It is broken since somewhere early March I believe.
When moving the mouse to the screen edges you can kind of fix it again. It feels like the offset happens when you move towards screen edges.
So if anyone here can confirm if they also run software like Parsec or use a virtual display or maybe some display plug to be able to turn off the monitor of the host PC.
I do not use any such software, my system is fairly "unmodified". I will do more tests later this week, see if keeping those host PC's monitor on changes anything.
The issue has been reported on Windows 10, Windows 11 and Ubuntu 22.04 hosts it is most likely to be a Steam issue rather than some extra software which is common to the setups.
Similarly, we have Windows, macOS and Linux clients in the mix.
It is indeed Steam since it worked before. But that doesn't mean we can't troubleshoot and try to find out with which configurations it doesn't play nice.
This might also give the developers some directions. In case they ever read this that is.