STEAM GROUP
Steam Remote Play homestream
STEAM GROUP
Steam Remote Play homestream
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November 7, 2013
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HakeJum Nov 16, 2022 @ 7:58pm
Latest Client Update (Nov 16) COMPLETELY BREAKS REMOTE PLAY
Both my host (WIN10) and client (OSX) are visible in the remote play connections, all streamable games are visible in both libraries. Remote streaming worked yesterday. After the latest update, the client will launch the game on the host and the IMMEDIATELY DISCONNECT. FIX THIS BUG.
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Showing 1-15 of 49 comments
Kii Nov 16, 2022 @ 9:23pm 
Same exact thing here, host (WIN10) and client (OSX). It was fine earlier in the day but after updating on both host and client, it's broken. Launches on host and on client it won't connect. :(
TheOrangeBox Nov 17, 2022 @ 1:21am 
+1
host (WIN10) and client (OSX10.14.6)
Game launch on Win doesn't stream on OSX.
Playing using Steam Link as alternative.
Stoikiy Nov 17, 2022 @ 9:37am 
+1 last Client Update add some bugs to remote play
天翔老狐狸 Nov 17, 2022 @ 9:37am 
same problem here
void Nov 19, 2022 @ 5:08pm 
I am having the same problem. Win 10 host and client. Launch will start the game on host but no streaming window and the 'Connect' button appears but does nothing
Methba Nov 20, 2022 @ 2:26am 
My Star Wars RPG group experienced this issue on Thursday (17th Nov)
My Windows 10 PC hosts the RPG table on TableTop Simulator (TTS)
Our GM remote plays from his Apple Mac over the internet (using his Steam login on both server and client)
I use a separate Windows account on the host PC specifically to allow my GM to Remote play. The TTS files for each Steam account are stored in a separate folder on the host PC
I log in to my Steam account from another Windows 10 PC
Both Steam accounts have a TTS licence
Rough tech spec of the Windows host PC (Remote Play server):-
Intel Core i7-4790K CPU @ 4Ghz (8 CPU)
20GB RAM
nVidia GeforceGTX 1050 Ti 4GB
Windows 10 Home 64-bit (10.0, Build 19044)

The Windows 1- PC and the Apple Mac can "see" each other, there is an option to play TTS on both using the drop down arrow. We tried hitting PLAY on the host and CONNECT on the Mac as we normally do. We also tried launching TTS with STREAM on the Mac. Both the Host and the client appear to have gotten the Wednesday update (it is a little difficult to confirm the MAC update as my GM is not at all technical and I do not know OSX)

The Apple Mac is a very old spec (hence the need for GM to remote to my PC). I have to significantly reduce the display resolution on the host PC.

We had already checked everything was OK on the evening of Tuesday 15th Nov UK time (as we normally do after the regular Tuesday update) . All was fine Tuesday evening but, when seven of us sat down on Thursday evening we we unable to play.

Was not sure how to log this with Steam as a problem, is fault logging done through this forum of is there another way?
Felixonapedestal Nov 20, 2022 @ 4:25am 
Having the same problem here since update on Friday. Here's an example from today. I feel I've read a lot of people having similar issues in the past, but the existing workarounds haven't worked. I've listed a few of the logs below, let me know if you need more info.

Host: Windows 10 i7
Client: Mac OSX Mojave 10.14.6

Host logs:

streaming_log:
[2022-11-20 11:37:31] Streaming initialized and listening on port 27031

remote_connections:
[2022-11-20 11:32:25] Loaded client id: 10358402430314299724 [2022-11-20 11:32:25] Listening for IPv4 broadcast on: 27036 [2022-11-20 11:32:25] Listening for connections on: 0.0.0.0:27036 [2022-11-20 11:32:25] Received broadcast message from client 12606694603807071571 (Thomass-MacBook-Pro): 192.168.1.28:27036 [2022-11-20 11:32:25] BAcceptConnection: 192.168.1.28:53549 [2022-11-20 11:32:25] Incoming connection accepted: 0x29 192.168.1.28:53549 [2022-11-20 11:32:26] Received broadcast message from client 12606694603807071571 (Thomass-MacBook-Pro): 12606694603807071571:27036 [2022-11-20 11:32:27] Received broadcast message from client 12606694603807071571 (Thomass-MacBook-Pro): 12606694603807071571:27036 [2022-11-20 11:32:30] Received broadcast message from client 12606694603807071571 (Thomass-MacBook-Pro): 192.168.1.28:27036 [2022-11-20 11:32:31] Received broadcast message from client 12606694603807071571 (Thomass-MacBook-Pro): 12606694603807071571:27036 [2022-11-20 11:32:50] Received broadcast message from client 12606694603807071571 (Thomass-MacBook-Pro): 192.168.1.28:27036

steamui_system:
[2022-11-20 11:32:43] CSteamUINetworkController::RefreshNetworkDevices: refresh requested [2022-11-20 11:32:43] CSteamUINetworkController::OnNetworkDevicesRefreshed: mark dirty

I'd love to know what 'mark dirty' means...

Client logs:
showing no streaming log entries for this time.

remote_connections:
[2022-11-20 11:32:25] Connecting to remote: 0x231 192.168.1.73:27036 [2022-11-20 11:32:25] Received broadcast message from client 10358402430314299724 (DESKTOP-4IOTPAK): 192.168.1.73:27036 [2022-11-20 11:32:25] Received discovery message from client 10358402430314299724 at 192.168.1.73:27036 [2022-11-20 11:32:25] Connected to remote client: 0x231 [2022-11-20 11:32:25] Received broadcast message from client 10358402430314299724 (DESKTOP-4IOTPAK): 10358402430314299724:27036 [2022-11-20 11:32:25] Received discovery message from client 10358402430314299724 at 10358402430314299724 [2022-11-20 11:32:26] Received discovery message from client 10358402430314299724 at 192.168.1.73:27036 [2022-11-20 11:32:26] Received discovery message from client 10358402430314299724 at 10358402430314299724 [2022-11-20 11:32:29] Received broadcast message from client 10358402430314299724 (DESKTOP-4IOTPAK): 192.168.1.73:27036 [2022-11-20 11:32:29] Received broadcast message from client 10358402430314299724 (DESKTOP-4IOTPAK): 10358402430314299724:27036 [2022-11-20 11:32:30] Received discovery message from client 10358402430314299724 at 192.168.1.73:27036 [2022-11-20 11:32:30] Received discovery message from client 10358402430314299724 at 10358402430314299724 [2022-11-20 11:32:45] Received broadcast message from client 10358402430314299724 (DESKTOP-4IOTPAK): 192.168.1.73:27036 [2022-11-20 11:32:45] Received broadcast message from client 10358402430314299724 (DESKTOP-4IOTPAK): 10358402430314299724:27036 [2022-11-20 11:32:45] Disconnected from remote client: 0x4d 10358402430314299724, trying indirect connection

Most recently trying to run Skyrim SE but have attempted other games without success.

Also tried swapping roles, using Windows as Client and Mac as host. Pop-up message:

Something went wrong while displaying this content. Refresh
Error Reference: Library_7674514_15a102d821040cc8
Cannot read property 'TakeFocus' of undefined
Last edited by Felixonapedestal; Nov 20, 2022 @ 4:32am
Maffay Nov 20, 2022 @ 7:07am 
Glad I found this. I experienced the same issue. Streaming used to work fine - now I always land on the host screen as soon as I hit the stream button. (Happens with all games). As far as I can tell it is due to an automatic update - I fore sure havent changed anything in my settings.
Felixonapedestal Nov 21, 2022 @ 12:01pm 
Someone in another thread suggested using the Steam Link app as a temporary work around, seems to be working on OSX 10.14 at the moment.
Wild Demid Nov 24, 2022 @ 3:28pm 
Ran into exactly the same problem after updating the client on November 17th in the morning. On November 16, the broadcast worked. Host computer with Win10, broadcast on a laptop, also with Win10. I'm glad that I'm not the only one with such a problem, so I didn't break anything and there are chances that it will be fixed, since there are a lot of us xD
Methba Nov 28, 2022 @ 1:57pm 
Any update on this?
Have any of you that had the problem since 16th Nov now found the issue to be fixed?
Our group are planning an RPG session on Weds so the GM and I plan to run a test Tuesday evening (29th Nov). I will report back after that test.

Felixonapedestal suggested Steam Link however this appears to be for when your are connecting to a steam host on the same local network? My GM has to connect from his Mac to my Windows 10 PC across the internet.
Night Hunter Nov 29, 2022 @ 10:44am 
Same issue, which is ongoing as of 11/29/22.

Remote Play had been working over the Internet and local network until the 11/16 update.

I'm running Windows 10 on the host machine and Mac OS 10.12 on the client.

Clicking "Stream" on the client launches the game on the host, but fails to connect. The button briefly changes to "Stop" then displays the "Connect" option. Clicking "Connect" briefly changes to "Stop," then back to "Connect." This happens with games that have launchers and those that do not; it appears to be a categorical issue with connecting in the Steam desktop client.

This happens both over the Internet and on the local network. Connecting using Steam Link on my phone works on the local network.
Methba Nov 29, 2022 @ 3:06pm 
OK after about an hour or so of frustration, we think we have figured out what to do:-
(Note that Steam Link suggests it works on a LOCAL network. HOWEVER it does seem to work over the internet. )
1. You will need to download Steam Link on to you host machine.
For a Windows host use:-
https://media.steampowered.com/steamlink/windows/latest/SteamLink.zip
Install Steam Link

2. Download the Steam Link App for you client machine.
For a Mac client use:-
https://apps.apple.com/us/app/steam-link/id1246969117
Install Steam Link

3.Make sure you are logged in to Steam with the same account on both client and host

4. On the CLIENT, start Steam Link
(Find this in your installed applications NOT Steam. i.e. for Win10 use the Windows key/icon and scroll down for "Steam Link"
If attempting to connect across the internet, Steam Link will announce that it can see no other Steam devices/controllers.
Click on the cog(settings) top right hand corner
Click on the computer icon
Click on "Other computer"
You should see a 4 digit PIN and a set of instructions. Make a note of this PIN

5 On you HOST machine find "Settings" within the Steam app"
(For Steam on Windows 10, "Settings" should be in a drop down menu under "Steam" or "View" top left of screen)
Click on Remote Play
Click on "Pair Steam Link"
Enter the PIN you obtained from the client
You should now see the client paired in the box above "Pair Steam Link"
Click on OK

6. Now go back to the client and find your game in Library
Click Play.
The game should now start on the host and stream to the client

Please provide feedback if this does (or does not) work.
Good Luck!
Last edited by Methba; Nov 29, 2022 @ 3:11pm
HakeJum Dec 1, 2022 @ 2:49pm 
Unfortunately Steam Link isn't even supported on El Capitan, so I won't even try that one again; I have another client machine running Monterey that has an error similar to the one I was initially facing with the Remote Play through Steam. Clean install, brand new Steam build. THIS POINTS TO THE UPDATE. I've been using Parsec since, added as a non-Steam game to Steam in order to get controller support for a 3rd party Switch GC controller. No real issues there. What baffles me is that after long the original error of the game starting and immediately stopping that I was experiencing with my El Cap machine turned into the exact same error I'm now getting on the client running Monterey.

The error looks something like:

Something went wrong while displaying this content. Refresh

Error Reference: Library_7668455_5f24d6ddd9F44727

Cannot read property ' Take Focus ' of undefined

I've absolutely given up on fixing this issue myself - clearly Parsec wins - which I also recommend to all of you. I wasted my time typing the original post, and am continuing to waste my time typing this. You call yourselves Devs?
Bacon and eggs Dec 2, 2022 @ 10:42pm 
I can't get it to work on my end either. Host and client are running windows 10 and are on the same network. Switching both computers to the beta steam client branch did not help either.
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