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My mac was crashing when I started streaming with the non-beta build, but I am now having the above problem with the beta build. So I can't start streaming as the steam link does not detect the computer.
Exact same issue here, including the "one time only" working post reboot.
This is also from Win10 to Mac El Capitan. Definitely started with the most recent Mac client release, I was streaming successfully all weekend before the update, and post update ran into the issue.
Tried contact support directly but was sent here.
Enable Streaming won't stay ticked and won't find the PC on the network once ticked. Upon restarting the Steam client it will be unticked. Restarting the Macbook will fix it but only until the Steam client is closed again.
Two additional features that I've noticed:
(1) When I first reboot and start Steam, MacOS gives me a "do you want to permit incoming connetions" dialog. If I click Yes within 30 seconds or so, the client discovers the Steam streaming server a moment later, and dispalys the full library. If I wait more than 30 seconds or so, then even if I click Yes, the machines fail to discover each other.
(2) After closing and re-opening Steam (at which point the machines won't discover each other again until I reboot the Mac client), that dialog doesn't pop up.
(3) The dialog strongly suggests a MacOS firewall issue. However, the firewall simply isn't involved. Turning off the MacOS firewall completely does not resolve the problem, even after restarting the Steam client on the Mac. The only thing that resolves it is rebooting (which, as described above, only resolves it once).
I've tried investigating this problem further - e.g., recording the Event Log entries over the time range during which the Steam client starts, and comparing asuccessful-connect-startup vs. can't-see-the-other-machine-startup. No difference as best I can tell.
Windows 7 desktop
MacBook Pro (2015) 10.11.6
Downloading Sierra now to see if that fixes it